Stronghold
Creatures | Structures

The home of Might-aligned troops, who have shunned almost all forms of magic. Stronghold armies are native to the dry and rough terrain, while the neutral Might-aligned creatures belong in the deep oceans of the world.

creatures of the Stronghold army are native to rough terrain

Click an image for an artwork view

Berserker
(level 1 walker)

18 HP
12 Attack
8 Defense
2-3 Damage
6 Haste
20/6 Mov.
Berserk, Double Strike
Centaur
(level 1 shooter)

20 HP
10 Attack
10 Defense
3-5 Damage
4 Haste
25/10 Mov.
4 Shots
Short Range, Normal Melee

Nomad
(level 2 walker)

45 HP
16 Attack
13 Defense
6-9 Damage
8 Haste
27/12 Mov.
First Strike

Harpy
(level 2 flyer)

24 HP
16 Attack
15 Defense
4-5 Damage
5 Haste
28/12 Mov.
Strike and Return, No Retaliation
Ogre Mage
(level 3 walker)

85 HP
18 Attack
16 Defense
12-18 Damage
4 Haste
19/6 Mov.
6 Mana
Bloodlust
Cyclops
(level 3 shooter)

95 HP
30 Attack
24 Defense
12-18 Damage
4 Haste
21/7 Mov.
Area Attack
Thunderbird
(level 4 flyer)

170 HP
30 Attack
30 Defense
28-40 Damage
6 Haste
29/13 Mov.
Lightning Attack
Behemoth
(level 4 walker)

240 HP
36 Attack
34 Defense
55-80 Damage
6 Haste
21/7 Mov.
Strength

Neutral Might Creatures

Mermaid
(level 2 walker)

38 HP
15 Attack
13 Defense
5-8 Dam.
5 Haste
19/6 Mov.
Hypnotize
Sea Monster
(level 4 walker)

275 HP
35 Attack
34 Defense
45-65 Dam.
5 Haste
24/9 Mov.
Devouring

Creature art reprinted from Absolute Games


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