Stronghold
Creatures | Structures
The home of Might-aligned troops, who have shunned almost all forms of magic. Stronghold armies are native to the dry and rough terrain, while the neutral Might-aligned creatures belong in the deep oceans of the world.
Click an image for an artwork view
Berserker (level 1 walker) |
|
18 HP 12 Attack 8 Defense 2-3 Damage 6 Haste 20/6 Mov. Berserk, Double Strike |
Centaur (level 1 shooter) |
|
20 HP |
Nomad (level 2 walker) |
|
45 HP |
Harpy (level 2 flyer) |
|
24 HP 16 Attack 15 Defense 4-5 Damage 5 Haste 28/12 Mov. Strike and Return, No Retaliation |
Ogre Mage (level 3 walker) |
|
85 HP 18 Attack 16 Defense 12-18 Damage 4 Haste 19/6 Mov. 6 Mana Bloodlust |
Cyclops (level 3 shooter) |
|
95 HP 30 Attack 24 Defense 12-18 Damage 4 Haste 21/7 Mov. Area Attack |
Thunderbird (level 4 flyer) |
|
170 HP 30 Attack 30 Defense 28-40 Damage 6 Haste 29/13 Mov. Lightning Attack |
Behemoth (level 4 walker) |
|
240 HP |
Neutral Might Creatures
Mermaid (level 2 walker) |
|
38 HP 15 Attack 13 Defense 5-8 Dam. 5 Haste 19/6 Mov. Hypnotize |
Sea Monster (level 4 walker) |
|
275 HP 35 Attack 34 Defense 45-65 Dam. 5 Haste 24/9 Mov. Devouring |
Creature art reprinted from Absolute Games
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