Search found 21 matches

by Blaze85
02 Mar 2008, 13:23
Forum: News
Topic: On Iron Lore and PC Gaming
Replies: 102
Views: 27815

On Iron Lore and PC Gaming

Tell me: How do i cause any financal loss to a company when i try their game after downloading it from torrent? Otherwise i wouldn't buy that game, because i don't have the money for it or simply dont't like it. I have a dozen of original games, really good games. I can't believe that i'm the reason...
by Blaze85
26 Feb 2007, 21:50
Forum: Heroes V-VI
Topic: Week of forgery
Replies: 7
Views: 2952

Week of forgery

I've just realized that it was worth buying unupgraded creatures and then upgrade them on the week of forgery. This way half of the upgrade cost can be spared compared to buying the upgraded units.
by Blaze85
20 Feb 2007, 15:22
Forum: Heroes V-VI
Topic: About bone dragons & wights
Replies: 32
Views: 8934

as I stated on UBI forums: another god idea was that Harm Touch stole all positive benefits from a target, which I really liked. - was it yours Adicto aka Final Boss??? To change this I would: - replace them with Death Knigths - who should have the same stats like the bonies(or less even) and the s...
by Blaze85
25 Jan 2007, 01:43
Forum: Heroes V-VI
Topic: Random "minor" artifact as a bonus, not so minor!
Replies: 22
Views: 10929

Random starting artifact is not for a serious mp game imho.
Play with the gold or resource bonus.
by Blaze85
11 Jan 2007, 07:47
Forum: Heroes V-VI
Topic: confusion - never knew it was so powerful against ranged
Replies: 10
Views: 4310

Genies cast advanced spells so it should be 90%
by Blaze85
09 Jan 2007, 19:57
Forum: Heroes V-VI
Topic: Patch 2.1/1.5
Replies: 56
Views: 24890

1, I agree this should be improved.

2, The biggest problem is that the ai can't retreat.

3, Harddrive swapping is slow, and in a longer game h5 uses a lot of swap space.

4, I've never experienced gate crushing in 1.4/2.0...

6, By now they've fixed the most annoying ones.
by Blaze85
09 Jan 2007, 19:17
Forum: Heroes V-VI
Topic: Patch 2.1/1.5
Replies: 56
Views: 24890

Let's hope so. It would be good to set teams too.
by Blaze85
09 Jan 2007, 19:15
Forum: Heroes V-VI
Topic: Is there a working RMG yet?
Replies: 7
Views: 3494

Are there any new information about the numbers and other characters in the template names?
by Blaze85
19 Dec 2006, 18:20
Forum: Heroes V-VI
Topic: RMG - template help
Replies: 8
Views: 4433

DarkZenith wrote:I know 2 of them anyways...
Eg Name: S1-3P2-8Z8K2_1

the S1-3 means the map can be any size from 1-3
1= Small
2= Normal
3= Large
5= Extra Large
I found in the map editor S4-7, S5-10 template codes...
I don't think they are for map size...
As for P, it could be player's number though.
by Blaze85
19 Dec 2006, 12:48
Forum: Heroes V-VI
Topic: Heroes 5 Allied maps
Replies: 5
Views: 32533

Generate a random map, then set your castles allied in the map editor. This is the only way as i know...
by Blaze85
13 Dec 2006, 10:28
Forum: Heroes V-VI
Topic: Question about AI Quality
Replies: 234
Views: 44990

"i kill its strong heroes and he hides in town" This problem alone takes away the challange form H V... In H 3 i had to keep fighting high level ai heroes with great artifacts until the end of the map. That kept up the challange. In H V the Shackles of the Last Man is useless. It's a shame...
by Blaze85
10 Dec 2006, 23:29
Forum: Heroes V-VI
Topic: Question about AI Quality
Replies: 234
Views: 44990

The difference between a cheating ai and a good ai is not so clear imho. Somebody mentioned RoN. The ai can do a lot of things at the same time. Build 10 different buildings, choose several technologies and meanwhile controlling it's units, AT THE SAME TIME. Nobody can be so fast. Is that ai cheatin...
by Blaze85
08 Dec 2006, 08:57
Forum: Heroes V-VI
Topic: Ice Bolt or Lightning Bolt?
Replies: 3
Views: 2020

As i remember chain lightning stuns the first target only...
by Blaze85
08 Dec 2006, 03:27
Forum: Heroes V-VI
Topic: Question about AI Quality
Replies: 234
Views: 44990

Oh and it's sad too when the AI hero is running after my level 1 hero with a shieldguard instead of capturing my goldmine or town. Though i had a pleasant surprise today. Two heroes were after my level 1, running around underground. Then after a few rounds they choose different directions and it loo...
by Blaze85
08 Dec 2006, 02:32
Forum: Heroes V-VI
Topic: Question about AI Quality
Replies: 234
Views: 44990

In custom games they never flee or retreat. This is my biggest problem too with the AI.
It's surely difficult to make the AI flee when it hasn't got enough creature to survive my attacks until it's next move. Maximum three lines in the program code as i see. :devious:
by Blaze85
08 Dec 2006, 02:02
Forum: Heroes V-VI
Topic: Imbue Arrow 1.4
Replies: 9
Views: 4606

It worked for me in HOF...
by Blaze85
06 Dec 2006, 10:02
Forum: Heroes V-VI
Topic: Problems with crash when splitting army
Replies: 4
Views: 4474

Or you attack with a free slot. If they don't join, you can still split your stack right before the battle in the tactical phase.
by Blaze85
04 Dec 2006, 21:24
Forum: Heroes V-VI
Topic: Game crash - any ideas?
Replies: 4
Views: 2070

We played local game with my friend and on the 15th day, it crashed during the ai's turn. This was my first problem with 1.4 though this one is quite annoying :S
by Blaze85
01 Feb 2006, 09:48
Forum: Articles
Topic: Destructive Magic
Replies: 33
Views: 11145

Destructive Magic

the chain lightning picture is a link to the pic of an elf :D
by Blaze85
01 Feb 2006, 09:40
Forum: News
Topic: Spells And Magic Schools
Replies: 41
Views: 10814

Spells And Magic Schools

Orfinn: There are hero skills giving mass effect to spells.

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