Indeed, that's a surprising choice.ThunderTitan wrote:Oh, and we need to get the torches and pitchforks and burn HC to the ground already... i mean really, the Rakshasa?! Jeez...
Another Marzhin Q&A Video
- Qurqirish Dragon
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Qurqirish Dragon wrote:Nobody said only 1 boss per faction....King Imp wrote:"All bosses linked to a faction."
Since there are 8 bosses, does that mean we are definitely seeing 8 factions by the time all is said and done?
I know. It was just my way of trying to squeeze out some info since this once again really didn't answer much. It was a bit better than the 1st one, but it still was just more hints and speculation instead of concrete info.
- ThunderTitan
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Seeing how he said that the Stronghold doesn't have any Bosses it looks more like 2 for each of the other 4 factions...
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I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
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Another Marzhin Q&A Video
I'm wondering how the Inferno bosses will look like.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
Another Marzhin Q&A Video
Thanks for another Q/A, Marzhin. The only concern I have is that you're actually putting weight behind that poll over the best all-time creature... I mean, evvveryone in the community considers that a rigged/broken/joke of a poll. So it makes me go O_o when I hear the Dev team actually taking it into consideration.. :/ Also... any word on when exactly that press NDA is lifting so we can finally get some juicy gameplay info?? Cheers
- Infiltrator
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Another Marzhin Q&A Video
I'd rather have Dungeon with Blackies in an expansion than now without them. So I guess I'm happy about this.
Infiltrator out.
Another Marzhin Q&A Video
Yup, better info this time. Could Ubi be learning?
rdeford, Mage Of Soquim
“Forgiving and being forgiven, loving and being loved,
living and letting live, is the simple basis for it all."
Ernest Holmes 1984
“Forgiving and being forgiven, loving and being loved,
living and letting live, is the simple basis for it all."
Ernest Holmes 1984
- Metathron
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Re: Another Marzhin Q&A Video
Difficult to fathom, ain't it?rdeford wrote:Yup, better info this time. Could Ubi be learning?
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
Re: Another Marzhin Q&A Video
Yes.rdeford wrote:Yup, better info this time. Could Ubi be learning?
The Question is:"Will it be enough?"
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Re: Another Marzhin Q&A Video
I don't think the implication is that we'll be without them in the vanilla game. Then again, what would I know.Infiltrator wrote:I'd rather have Dungeon with Blackies in an expansion than now without them. So I guess I'm happy about this.
Another Marzhin Q&A Video
@ jeff -- you and me both. I worry a little about the dearth of information about the H6 editor. With Ubi, no news is not necessarily good news, eh?
rdeford, Mage Of Soquim
“Forgiving and being forgiven, loving and being loved,
living and letting live, is the simple basis for it all."
Ernest Holmes 1984
“Forgiving and being forgiven, loving and being loved,
living and letting live, is the simple basis for it all."
Ernest Holmes 1984
Re: Another Marzhin Q&A Video
I wish I could disagree, but in the past the news at least about the editor was not necessarily good.rdeford wrote:With Ubi, no news is not necessarily good news, eh?
Mala Ipsa Nova
- CloudRiderX
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Another Marzhin Q&A Video
Its interesting to see they are drawing concepts, and terminoloy at the very least, from Clash of Heroes. The heirarchal creature system that was introduced in Heroes IV, I feel, is superior to the classic creature systems in the first 3 games. It makes for more strategic gameplay, and the larger gap between tiers makes things a little less gray in terms of combat. I think its also interesting to see them putting bosses on the adventure map (inspired by King's Bounty mayhap?).
All in all, I like where this is going, and I hope they keep the ideas flowing.
All in all, I like where this is going, and I hope they keep the ideas flowing.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
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