Another Marzhin Q&A Video
Another Marzhin Q&A Video
Another developer video has just been released on the <a href="/http://might-and-magic.ubi.com/heroes-6 ... ">official site</a>. This time, Marzhin talks about creatures.
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If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1298022253
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If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1298022253
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
Another Marzhin Q&A Video
By the way, there are subtitles on the video, but I think you can only see them if your watch the video directly on Youtube (click the "cc" button)
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Might and Magic, baby !
Might and Magic, baby !
- parcaleste
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Another Marzhin Q&A Video
@Variol: don't worry, this won't be the last time you'll hear Noemie...
And this is actually a Clash of Heroes t-shirt
And this is actually a Clash of Heroes t-shirt
----------------------------
Might and Magic, baby !
Might and Magic, baby !
Re: Another Marzhin Q&A Video
Hmmm, 2 out of 3 answers; not too bad. The first was the most important.Marzhin wrote:@Variol: don't worry, this won't be the last time you'll hear Noemie...
And this is actually a Clash of Heroes t-shirt
- parcaleste
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8 neutrals and 8 bosses?
Hmm... not to many neutrals but I hope this time it will really be quality over quantity. ;P
IRC at Gamescom Erwan said about 10 bosses, 2 in each campaign (or maybe it was mentioned in some game site preview). Now it's 8.
Well, both answers can be true (no one said you won't fight same boss in different maps) but can you clarify this?
EDIT:
When we get pdf with Stronghold Faction like was in case of Haven, Inferno and Necropolis?
Hmm... not to many neutrals but I hope this time it will really be quality over quantity. ;P
IRC at Gamescom Erwan said about 10 bosses, 2 in each campaign (or maybe it was mentioned in some game site preview). Now it's 8.
Well, both answers can be true (no one said you won't fight same boss in different maps) but can you clarify this?
It was confirmed long ago.parcaleste wrote:So, the Pit Lords are actually the new Inferno Champions and not the... Breeder, right?
EDIT:
When we get pdf with Stronghold Faction like was in case of Haven, Inferno and Necropolis?
Another Marzhin Q&A Video
TRANSCRIPT:
"Hello adventurers! Are you ready to roll? I promise I'll talk slower this time. Let's get to it.
[NEUTRAL CREATURES AND BOSSES]
There will be 8 neutral creatures and 8 bosses in Heroes VI. Bosses can be considered as "über neutral creatures". You'll see them on the adventure map and fight them on combat map.
Each boss has its own gameplay. Some will summon creatures to assist them, others are more lone wolves. All Bosses are linked to factions such as Mother Namtaru. However there is no Boss associated to the Stronghold faction.
[CREATURE HIERARCHY]
As you know, in Heroes VI, the line-up of each faction is divided into three categories: Core, Elite, and Champion. All units of a same category are close in terms of stats, but have different roles during the battle. To use a simple example, let's see how it works for Haven. The three Core units of Haven are the Sentinel, Crossbowman and Sister. The Sentinel is the melee unit; crossbowman the shooter unit and the Sister is the support unit.Then you have three Elite units that are significantly stronger. Finally, you have the Champion unit who is even stronger. There is the same gap between Core and Elite units than between Elite and Champion units. The Champion is not here only to crush his enemies. He has also a tactical role, linked with the other creatures of his faction.
[UPGRADE]
Of course, it is possible to upgrade your creatures, and you will still have the possibility to recruit the unupgraded version if you wish, from your castle or your forts.
[NEW INFERNO CHAMPION]
A lot of players are wondering why the Pit Lord is the Inferno Champion unit and not the Devil as in previous games. The reason is that we tested several different line-ups for Inferno and finally decided to use the idea of creatures linked to the Six Demon Overlords, who are still ruling Sheogh at the time of Heroes VI. So as the servant of the Overlord of Hate, the Pit Lord becomes the Champion.
[VAMPIRE'S NEW DESIGN]
Some fans are wondering if the new look of the Vampire is inspired by the Lich King of another famous fantasy game... Other fans seem to believe we were inspired by Sauron from the Lord of the Rings. Honestly, the goal was to make them look closer to the Death Knights seen in Heroes V, but on foot. And also we wanted to integrate the spider motif of the Necromancers of Ashan in the design.
[RETURNING CREATURES]
One of you pointed out that the Rakshasa was voted the best Heroes creature of all time by one of the communities. So will they be back in Heroes VI? I cannot tell, but I can tell you we love the big cats too! A lot of players are also requesting classic creatures like the Behemoth or the Thunderbird. For now, these creatures are not in the game. But, it does not mean that they don't exist somewhere in Ashan.
[WHY STRONGHOLD?]
Some players asked why we chose to put Stronghold in the game instead of other factions. There are two reasons for this. First, we felt the gameplay of Stronghold was complementing the other factions in an interesting way. Secondly, we didn't want to have Stronghold in an add-on once again. Some of you have asked for a faction dedicated to Ylath, the Dragon of Air. Ylath is traditionally the patron of free-thinkers, nomads and free cities, so he is less involved on the political scene of Ashan and does not have a big empire with large armies serving him. On the other hand, as you know, the Orcs follow Father Sky, so in a way, they are the Ylath faction.
[WHERE ARE THE DRAGONS?]
We did not "avoid" to have Dragons as Champion units in Heroes VI, but it was a bit too systematic in Heroes V and a lot of people complained about that. It doesn't mean that in the future we won't have factions with Dragon as Champions. I think you'll agree that some factions just cannot exist without a Dragon in their line-up... Finally, one of you remarked that leaving the black dragons out was a bad idea. But who said anything about leaving them out?
It's all for now. Keep submitting your questions on forums and fansites. See you soon for another video Q&A at next turn."
"Hello adventurers! Are you ready to roll? I promise I'll talk slower this time. Let's get to it.
[NEUTRAL CREATURES AND BOSSES]
There will be 8 neutral creatures and 8 bosses in Heroes VI. Bosses can be considered as "über neutral creatures". You'll see them on the adventure map and fight them on combat map.
Each boss has its own gameplay. Some will summon creatures to assist them, others are more lone wolves. All Bosses are linked to factions such as Mother Namtaru. However there is no Boss associated to the Stronghold faction.
[CREATURE HIERARCHY]
As you know, in Heroes VI, the line-up of each faction is divided into three categories: Core, Elite, and Champion. All units of a same category are close in terms of stats, but have different roles during the battle. To use a simple example, let's see how it works for Haven. The three Core units of Haven are the Sentinel, Crossbowman and Sister. The Sentinel is the melee unit; crossbowman the shooter unit and the Sister is the support unit.Then you have three Elite units that are significantly stronger. Finally, you have the Champion unit who is even stronger. There is the same gap between Core and Elite units than between Elite and Champion units. The Champion is not here only to crush his enemies. He has also a tactical role, linked with the other creatures of his faction.
[UPGRADE]
Of course, it is possible to upgrade your creatures, and you will still have the possibility to recruit the unupgraded version if you wish, from your castle or your forts.
[NEW INFERNO CHAMPION]
A lot of players are wondering why the Pit Lord is the Inferno Champion unit and not the Devil as in previous games. The reason is that we tested several different line-ups for Inferno and finally decided to use the idea of creatures linked to the Six Demon Overlords, who are still ruling Sheogh at the time of Heroes VI. So as the servant of the Overlord of Hate, the Pit Lord becomes the Champion.
[VAMPIRE'S NEW DESIGN]
Some fans are wondering if the new look of the Vampire is inspired by the Lich King of another famous fantasy game... Other fans seem to believe we were inspired by Sauron from the Lord of the Rings. Honestly, the goal was to make them look closer to the Death Knights seen in Heroes V, but on foot. And also we wanted to integrate the spider motif of the Necromancers of Ashan in the design.
[RETURNING CREATURES]
One of you pointed out that the Rakshasa was voted the best Heroes creature of all time by one of the communities. So will they be back in Heroes VI? I cannot tell, but I can tell you we love the big cats too! A lot of players are also requesting classic creatures like the Behemoth or the Thunderbird. For now, these creatures are not in the game. But, it does not mean that they don't exist somewhere in Ashan.
[WHY STRONGHOLD?]
Some players asked why we chose to put Stronghold in the game instead of other factions. There are two reasons for this. First, we felt the gameplay of Stronghold was complementing the other factions in an interesting way. Secondly, we didn't want to have Stronghold in an add-on once again. Some of you have asked for a faction dedicated to Ylath, the Dragon of Air. Ylath is traditionally the patron of free-thinkers, nomads and free cities, so he is less involved on the political scene of Ashan and does not have a big empire with large armies serving him. On the other hand, as you know, the Orcs follow Father Sky, so in a way, they are the Ylath faction.
[WHERE ARE THE DRAGONS?]
We did not "avoid" to have Dragons as Champion units in Heroes VI, but it was a bit too systematic in Heroes V and a lot of people complained about that. It doesn't mean that in the future we won't have factions with Dragon as Champions. I think you'll agree that some factions just cannot exist without a Dragon in their line-up... Finally, one of you remarked that leaving the black dragons out was a bad idea. But who said anything about leaving them out?
It's all for now. Keep submitting your questions on forums and fansites. See you soon for another video Q&A at next turn."
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
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Damn,i was sure that hot chick would totally overshadow painful french accent... was i wrong... oh well, at least my eyes had fun there at the start (my ears hate them right now). But this was a way better Q&A then the first... nothing new either, but way better clarifications about more pertinent stuff. I liked it. Oh, and more hot chick next time, no offence you soulless ginger map making person you.
Oh, and we need to get the torches and pitchforks and burn HC to the ground already... i mean really, the Rakshasa?! Jeez...
So, no Dungeon for now, but the Dragon is likely in if they ever release it in an expansion... now all i need is the Titans as champions and we're good Ubihole. Unless the last line means we get a neutral BD outside Dungeon in the vanilla game... that was not what the remark you're referring to was about Marzhin.
As for Ylath, if roving barbarians managed to take out Rome then we could get a faction of nomads just fine.
Oh, and we need to get the torches and pitchforks and burn HC to the ground already... i mean really, the Rakshasa?! Jeez...
So, no Dungeon for now, but the Dragon is likely in if they ever release it in an expansion... now all i need is the Titans as champions and we're good Ubihole. Unless the last line means we get a neutral BD outside Dungeon in the vanilla game... that was not what the remark you're referring to was about Marzhin.
As for Ylath, if roving barbarians managed to take out Rome then we could get a faction of nomads just fine.
Disclaimer: May contain sarcasm!
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I have never faked a sarcasm in my entire life. - ???
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Oh, and almost forgot: SHAME ON YOU MARZHIN FOR NOT FORCING THE ISSUE OF A BEHEMOTH AS A BOSS FOR STRONGHOLD... and shame on Ubihole for not doing it in the first place.
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
- parcaleste
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ThunderTitan wrote:Damn,i was sure that hot chick would totally overshadow painful french accent... was i wrong... oh well, at least my eyes had fun there at the start (my ears hate them right now). But this was a way better Q&A then the first... nothing new either, but way better clarifications about more pertinent stuff. I liked it. Oh, and more hot chick next time, no offence you soulless ginger map making person you.
That HAD to be rigged.. Unless the serious people avoided answering such a noobish questionOh, and we need to get the torches and pitchforks and burn HC to the ground already... i mean really, the Rakshasa?! Jeez...
I, for one, am dying to find out what colour they paint Michael's toenails.
- Metathron
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Either way, this type of failure demands we kill them... and place their heads on spikes as a warning to others...Elvin wrote:<<That HAD to be rigged.. Unless the serious people avoided answering such a noobish question.>>
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
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