![eyes wide open 8|](/forums/images/smilies/eyes_wideopen.gif)
So wahts up, is this a bug, glitch? I have H3 Complete + all patches. I wonder what caused this and I wonder why not the patches have fixed this, its not a big deal anyway since I got alot of artifacts from Theo without a single battle at all
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
Huh... this one I never knew about. Interesting. Why is this considered cheating in multiplayer?Pitsu wrote:If you as a player, want to create such hero in game simply have two heroes with a single creature (only 1 stack and only 1 unit in that stack) army. Meet them, click on split stack button on either hero and target to the other hero (you do not need to move the slider, it does not move anyay). When you click OK, the creature moves and you have a hero with no armies.
I didnt know about this one.I though you could do this just by wining with summons and loosing all other creatures.Pitsu wrote:If you as a player, want to create such hero in game simply have two heroes with a single creature (only 1 stack and only 1 unit in that stack) army. Meet them, click on split stack button on either hero and target to the other hero (you do not need to move the slider, it does not move anyay). When you click OK, the creature moves and you have a hero with no armies.
Edit. Don't ask me why this bug exists.
difool wrote:There's some sort of bug involving AI-only battles (SOD) where an
attacker in a siege will lose all troops but still win (perhaps because of
summoned elementals), will get to sit in the castle door but the color is
still that of the enemy. Oddly while he is in the town he can't be attacked
and taken out of the doorway, I guess because it is considered a "friendly"
town...
Yes, and if you had been the side who had win on elementals - as castle defender, you are declared dead too. - But you end the fight with town and hero in... - with his "tavern" army.No, if you win by summons and lose everything else, you are declared dead on the end of combat.
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