Search found 335 matches
- 04 May 2006, 00:13
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220585
- 03 May 2006, 22:26
- Forum: Heroes I-IV
- Topic: [H4] Here all dragons...
- Replies: 71
- Views: 25515
... the guy has no sense of sarcarsm, see this (near the bottom)Metathron wrote:Only logic, wit, and common sense, but they seem to be unwelcome guests in this here thread...
- 03 May 2006, 22:19
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
Exactly.And that is what attack does:Increases your damage.So if you wield katana,youll have higher attack,not damage range.But,you skill will add to your damage range(usually to the max damage done).Although,some may argue that skill influences both damage and attack. :?? imo that really is a stra...
- 03 May 2006, 20:14
- Forum: Equilibris
- Topic: Equilibris, hard question!
- Replies: 37
- Views: 22338
- 03 May 2006, 20:09
- Forum: Heroes I-IV
- Topic: [H4] Here all dragons...
- Replies: 71
- Views: 25515
- 03 May 2006, 20:04
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
But thats where your wrong.The damage range is actually skill,while attack and defence are abilities.If you equip someone with a knife theyll have lower attack than with a katana.But if you train them to use the knife well,theyll have more chance to deal deadlier blows(increase in max damage)but th...
- 03 May 2006, 17:42
- Forum: Campfire
- Topic: Game: Hang Man - part 3
- Replies: 3067
- Views: 470621
- 03 May 2006, 17:39
- Forum: Heroes I-IV
- Topic: [H4] Here all dragons...
- Replies: 71
- Views: 25515
- 03 May 2006, 17:13
- Forum: Heroes I-IV
- Topic: Your favorite magic school(s) H4
- Replies: 57
- Views: 40708
- 03 May 2006, 17:08
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
- 03 May 2006, 17:03
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
we should try to treat skill and damage as separate things, otherwise there'll be no point to them being different stats is there? so the imp have much better skill but not as much damage. becuase the imp is already skilled and effect of training would be lessened. the peasant is a dumb to start wit...
- 03 May 2006, 16:54
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
If you train a cat for fighting,it will attack straight for the eyes,than the throat.And trust me,that would hurt like hell,and then kill you for sure.Weres a pitchfork will most probably strike you in some limb,or the stomack in the worst case.You might die,but youll probably survive. sorry but a ...
- 03 May 2006, 16:52
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
Why do you think a guard dog is stronger than an average human?Average human is something like 30+kg heavier and is about 30+cm higher.Also,humans jaw is stronger then the dogs.But pit some joe awerage against a pit bull and see wholl win.I wouldnt bet my money on joe average though. the human and ...
- 03 May 2006, 16:44
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
Imps are deamons with very sharp claws.And theyre being breed for war.Peasants have no clue how to fight,and that makes them the weakest fighters in the game. ofcourse daemons are stronger, but for the imp yeah it has more skills e.g. 4t 2d as to peasants 1a 2d(4x as much attack) but it doesn't hav...
- 03 May 2006, 16:37
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
peasants might have the lowest skills, because they are not trained for war, but as human beings, just like you and i, they should have more raw power than mischevious things like pixies and imps. goblins are signifcantly bigger than pixies and they are very skilled at fighting, also they come in la...
- 03 May 2006, 16:27
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
- 03 May 2006, 16:21
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
yeah it's always heroes 3... anyway i'm gonna post the kind of stats i would like to see for 2 towns as an example. so you can see the contrasts. then cost and growth rate could balance everything... but i'll just make a rough guess and wont bother with the precise balancing. peasant 12hp 1a 2d 2-4 ...
- 03 May 2006, 15:45
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 47254
- 03 May 2006, 15:42
- Forum: Heroes I-IV
- Topic: H4: your favourite lv2 unit
- Replies: 38
- Views: 15824
- 03 May 2006, 15:36
- Forum: Heroes I-IV
- Topic: [H4] Here all dragons...
- Replies: 71
- Views: 25515