I liked Warlords - Battlecry 3 pretty good but... it is just too frustrating for me to play very long. Hurry
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Search found 27 matches
- 29 Jan 2006, 18:39
- Forum: Heroes V-VI
- Topic: FARm OUT New Scenario Maps In HMM5 Upgrade
- Replies: 16
- Views: 11305
Hey Friend of Gunner, tanks mon. artificial, well , considering all I know and what it take to input true data into one organic chemo 'puter [ back 'tween 1's eye's , hopefully] and then gain some understanding of the correctly organized knowledge and the with the beginning of wisdom [i.e. Fear of G...
- 29 Jan 2006, 18:35
- Forum: Heroes V-VI
- Topic: FARm OUT New Scenario Maps In HMM5 Upgrade
- Replies: 16
- Views: 11305
blue folders and LOCKED folders
Did you notice that blue folders and LOCKED folders are pretty much the same. 'Cept blue stays on top and locked slowly fades away. -Trig Logic aka Hurry Sundown
- 29 Jan 2006, 00:28
- Forum: Heroes V-VI
- Topic: Elemental Vision
- Replies: 51
- Views: 21430
I think they are increasing the random probabilities in the game then, if this is true, U NO luck. Therefore, in CONclusion , after much windbaggedness, i therefore conclude what? , let me tink a-bit. Oh yea, I got it now. It becomes a game with more luck/chance to have an undessireable outcome in a...
- 29 Jan 2006, 00:22
- Forum: Heroes V-VI
- Topic: Creature stats
- Replies: 39
- Views: 19019
- 29 Jan 2006, 00:21
- Forum: Heroes V-VI
- Topic: Artifacts
- Replies: 52
- Views: 24072
- 29 Jan 2006, 00:18
- Forum: Heroes V-VI
- Topic: Spells
- Replies: 205
- Views: 57704
I'd like to see a gravity [aura] spell. This spell would make the enemies army slower afoot and a-wing etc and decrease the damage in melee attacks since the weapons are heavier. Also shooters ranges could be decreased somewhat. At higher skill levels this Grav Spell also lightens the Hero using it ...
- 29 Jan 2006, 00:11
- Forum: Heroes V-VI
- Topic: MajorMAJOR Design FLAW in HMM5!!!!!
- Replies: 2
- Views: 3582
- 29 Jan 2006, 00:06
- Forum: Heroes V-VI
- Topic: FARm OUT New Scenario Maps In HMM5 Upgrade
- Replies: 16
- Views: 11305
- 28 Jan 2006, 23:59
- Forum: Heroes V-VI
- Topic: MajorMAJOR Design FLAW in HMM5!!!!!
- Replies: 2
- Views: 3582
MajorMAJOR Design FLAW in HMM5!!!!!
Joined: 22 Jan 2006 Posts: 17 Location: Boulder Colorado: Steve Cossey 700 30th St.apt c2 Boulder CO 80303 Posted: Sun Jan 22, 2006 10:54 pm Post subject: MAJOR DESIGN FLAW IN HMM5 :rip:rip::rip MAJOR DESIGN FLAW IN HMM5 Look wouldn't it be better to have 2 different ways in which to win a battle th...
- 28 Jan 2006, 23:47
- Forum: Heroes V-VI
- Topic: Cranky Hero
- Replies: 370
- Views: 112984
- 28 Jan 2006, 23:45
- Forum: Heroes V-VI
- Topic: FARm OUT New Scenario Maps In HMM5 Upgrade
- Replies: 16
- Views: 11305
- 27 Jan 2006, 17:07
- Forum: Heroes V-VI
- Topic: Creature stats
- Replies: 39
- Views: 19019
ThunderTITAN SUPER-gengis
Yea, TT I also thought the highest level creatures were a bit too strong for my taste. But all in all its just a matter of numbers when using stacks.-Hurry
- 27 Jan 2006, 16:55
- Forum: Heroes V-VI
- Topic: FARm OUT New Scenario Maps In HMM5 Upgrade
- Replies: 16
- Views: 11305
Pitsu
I'm not familiar with the HMM4 wow thingee. Aint been on the net since learly 2000s. Use college and library puters only. What I'm talking abou is befor the make the add on maps in HMM5's next edition they all mapmakers to submit maps to anyone willing to start and run a website for HMM5 maps so tha...
- 27 Jan 2006, 16:44
- Forum: Heroes V-VI
- Topic: Gamespy preview!
- Replies: 28
- Views: 12781
Arzang
I agre completly with you on HMM4 . Some wierd ideas - like melee thru castle wall, etc. and the AI just didn't live up to its IQ but over all "mikey likes it". I used it mainly for my own maps. In one scenario I made a super hero that could kill 50 black dragons with a finite supply of im...
- 27 Jan 2006, 16:33
- Forum: Heroes V-VI
- Topic: Map Editor?
- Replies: 20
- Views: 13728
http://www.mightandmagic.com/HeroesV/us/keys.php
"Expierience everlasting adventurethanks to the map editor provided"
"fantazmagorical"-sVc Rim Greaper/HurrySsundown
"Expierience everlasting adventurethanks to the map editor provided"
"fantazmagorical"-sVc Rim Greaper/HurrySsundown
- 23 Jan 2006, 16:34
- Forum: Heroes V-VI
- Topic: FARm OUT New Scenario Maps In HMM5 Upgrade
- Replies: 16
- Views: 11305
FARm OUT New Scenario Maps In HMM5 Upgrade
If Nival and Ubisoft were smart they would farm out the new scenario maps [ maybe even a coalitioal campaign multi-map adventure ] to private joes and joesephines out there in internet land world, U NO the dubya dubya dubya for the second installment of HMM5. Also it would be cool for them to give k...
- 23 Jan 2006, 16:03
- Forum: Heroes V-VI
- Topic: Map Editor?
- Replies: 20
- Views: 13728
- 23 Jan 2006, 00:11
- Forum: Heroes V-VI
- Topic: When you get the game, which town will you play first?
- Replies: 65
- Views: 29309
a55a55in
Hey a55a55in did you know that assassin comes from the word hashishan? THC mon, DMT - look it up on the net its soooooo coooooooool!!!!! - iTeotwawki-sVc
- 23 Jan 2006, 00:05
- Forum: Heroes V-VI
- Topic: When you get the game, which town will you play first?
- Replies: 65
- Views: 29309