Search found 24 matches
- 25 Jul 2022, 01:10
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8477
- Views: 9174162
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
WOW, can't believe someone managed to do this. Impressive. Going to download it and see how it is. Many thanks to all the programmers involved and those who gave their time to this project.
- 15 May 2013, 09:35
- Forum: Might and Magic
- Topic: Might and Magic X
- Replies: 258
- Views: 153203
Re: Might and Magic X
So, Everyone! What is the thing you're most anticipated about Might and Magic X? Personally I don't think I will bother buying the game as I only like the HoMM III and Might and Magic 6-8 (enroth-Erathia- Antagaritch) Because I find the games by Ubisoft is just boring and I don't like it Is this th...
- 15 Jun 2011, 19:53
- Forum: Might and Magic
- Topic: What Will LOE's Fate Be?
- Replies: 17
- Views: 6899
- 12 Mar 2008, 04:32
- Forum: Might and Magic
- Topic: Favourite/Least favourite dungeon?
- Replies: 83
- Views: 30148
Female vampires? You got it wrong - there are MALE VAMPIRES (the strongest can drain all your mana) and FEMALE NECROMANCERS (the strongest can cast Dragon Breath). Necros are not undead themselves and as such immune to Destroy Undead. They have no instant kill spell. They can cast Dragon Breath, Sh...
- 08 Mar 2008, 23:56
- Forum: Might and Magic
- Topic: Favourite/Least favourite dungeon?
- Replies: 83
- Views: 30148
At level 35ish, two characters who are both using Destroy Undead can easily make short work of every single enemy in there except Necromancers. Destroy Undead is absolutely ridiculously powerful, instant, and cheap to cast. Essential vs Liches. As for the goth chicks :devil: , they can be rushed wi...
- 08 Mar 2008, 12:40
- Forum: Might and Magic
- Topic: MM7: most useful Misc. Skill
- Replies: 28
- Views: 14908
I would say Repair. I appoint my knight as the standard repair jobber. Next to that, I'd say Disarm Trap, for obvious reasons. True, you can make hardening potions, but like the other guy said, relics will always break. Plus with a GM Repair Knight, you don't even have to build up alchemy (I didn't ...
- 08 Mar 2008, 12:26
- Forum: Might and Magic
- Topic: Favourite/Least favourite dungeon?
- Replies: 83
- Views: 30148
- 08 Mar 2008, 05:29
- Forum: Might and Magic
- Topic: Why do I keep playing M&M?
- Replies: 15
- Views: 7714
- 26 Jan 2008, 07:35
- Forum: Might and Magic
- Topic: Old M&M videos
- Replies: 11
- Views: 5222
- 26 Jan 2008, 07:30
- Forum: Might and Magic
- Topic: M&M 7: Walls of Mist (Help Needed)
- Replies: 10
- Views: 6818
M&M 7: Walls of Mist (Help Needed)
I recently picked this game back up again. I stopped because my light-side party (In their low 20's, level wise) are stuck in the walls of mist in Celeste. They say I can't kill anything there or I fail the "test", yet I can't seem to make it through even a few second without attacking, be...
- 18 May 2007, 07:37
- Forum: Might and Magic
- Topic: M and M 7, how did you get through the game?
- Replies: 25
- Views: 8364
- 18 May 2007, 07:22
- Forum: Might and Magic
- Topic: Might and Magic X, Ideas and Suggestions
- Replies: 76
- Views: 53793
Kareeah Indaga, In answer to your question about Baldur's Gate, the characters are memorable because they react to other party members in certain ways. I really don't want to spoil the party interaction too much, but I can state that specific party members will react towards another member in a spe...
- 14 May 2007, 09:04
- Forum: Might and Magic
- Topic: Might and Magic X, Ideas and Suggestions
- Replies: 76
- Views: 53793
Ok. I looked over the replies, and honestly think that races and classes are irrelevant. What's important is the STORY, and I'm amazed that nobody has made many suggestions. So IF I had a say, here are a few a the things that I think will be good ideas: 1. Good and evil outcomes just like in MM7 2....
- 14 May 2007, 08:51
- Forum: Might and Magic
- Topic: MM6 troubles in Windows XP!
- Replies: 5
- Views: 3386
I had the same problem, but after testing it out realized it wasn't really those two things crashing it, it was certain sound files being played. Like when I died from magic attack, the sound of the magic fireballs hitting me would loop and cause a crash. And when I entered Ironfist castle, I would ...
- 11 May 2007, 04:28
- Forum: Might and Magic
- Topic: Post your savegames! (MM1 through MM8) :-)
- Replies: 17
- Views: 7373
- 11 May 2007, 04:00
- Forum: Might and Magic
- Topic: help m&m 4/5 xp fix?
- Replies: 11
- Views: 7401
Once upon a time, Larec said: ALSO, I HIGHLY recommend you run this game in the CVS version of dosbox, since vanilla dosbox sucks rocks. Seriously. On a whim, I decided to give the CVS DosBox link a try. Is it my imagination, or is the music emulation much better? I tried Elder Scrolls Arena as wel...
- 06 May 2007, 10:11
- Forum: Might and Magic
- Topic: Ancient M&M Player returns, and has two questions.
- Replies: 9
- Views: 5570
I will admit that, on my youtube channel (where I do a lot of Daggerfall videos, among other dos classics) I get a lot of people asking for Daggerfall. I used to direct them to a place I set up on a public server (Not a torrent) that had the game, dosbox, and a conf file all ready to go...but people...
- 06 May 2007, 09:57
- Forum: Might and Magic
- Topic: help m&m 4/5 xp fix?
- Replies: 11
- Views: 7401
- 05 May 2007, 06:26
- Forum: Might and Magic
- Topic: Post your savegames! (MM1 through MM8) :-)
- Replies: 17
- Views: 7373
I updated my save game file. spent my friday night grinding like mad. Cleared out two more quest dungoens, wrapped up the last 3 council quests, and hit the Shrine of the Gods. ;) check out those guys now!!! Still wish I had seen this board firts and mage a Archer/Cleric/Druid/Sorc party. That would...
- 05 May 2007, 06:19
- Forum: Might and Magic
- Topic: Party based cRPGs?
- Replies: 25
- Views: 12491