The more characters AT START, the better. That's why I prefer the old M&M games. You could create 6 from the get-go, then recruit two combat NPCs who didn't just modify stats...they fought.
Wizardry 8 was fun because of its large parties. You could make six, and grab two more npcs later on. 8 is the magic number.
Party based cRPGs?
- Campaigner
- Vampire
- Posts: 917
- Joined: 06 Jan 2006
- Location: Campaigner
- CoffeeGnome
- Pixie
- Posts: 133
- Joined: 02 Oct 2007
- Location: Sacramento
For me, it all depends on game balance.
One of the things I love about the early MM games is that all of your party members can be useful. They are not just annoying tagalongs to some almighty hero.
Indeed, I really LIKE the four characters I created in MM7...I continue to replay them with the same portraits and voices (though I change the classes from time to time). It's kinda like visiting old friends.
Also, since the game is written for specifically those four characters, then the game maintains it's challenge and balance (until the end).
Sometimes I like a single-hero game, but adding party members later usually throws off the balance (the single biggest problem in MM8, imo). This problem occurs in many games which use this system (Baldur's Gate, KOTOR I&II, Wizards and Warriors, etc...).
One of the things I love about the early MM games is that all of your party members can be useful. They are not just annoying tagalongs to some almighty hero.
Indeed, I really LIKE the four characters I created in MM7...I continue to replay them with the same portraits and voices (though I change the classes from time to time). It's kinda like visiting old friends.
Also, since the game is written for specifically those four characters, then the game maintains it's challenge and balance (until the end).
Sometimes I like a single-hero game, but adding party members later usually throws off the balance (the single biggest problem in MM8, imo). This problem occurs in many games which use this system (Baldur's Gate, KOTOR I&II, Wizards and Warriors, etc...).
- CoffeeGnome
- Pixie
- Posts: 133
- Joined: 02 Oct 2007
- Location: Sacramento
I can relate to your "visiting old friends" comment but I also fun to try and recreate the same characters for another game environment from time to time. This usually does not work all that well being that most other games pose different gaming atmospheres and environments but, I can still work with the characters better because I know how they are supposed to work as a group. However, I do like the 5 character environment and feel of MM8 better than the 4 character environment of MM6, MM7, or MM9.
I do not think that it metters in the long run of this game that I did not personally create 4 of these characters myself for me to feel that they are still my party. I just treat the character that I did create as "the new guy."
I do not think that it metters in the long run of this game that I did not personally create 4 of these characters myself for me to feel that they are still my party. I just treat the character that I did create as "the new guy."
Who is online
Users browsing this forum: No registered users and 4 guests