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Seriously, why do we keep playing after all these years?
dcinroc wrote:It's like a co-dependent relationship! We fool around for awhile, then I leave...never expecting to return...and yet, I just can't say goodbye.![]()
Seriously, why do we keep playing after all these years?
darknessfood wrote:Because it's good and still has his charm...
arturchix wrote:There was a time when I was playing just M&M and HoMM games and pretty much ignoring any other games. For some time already I try to play something new, so it's unlikely I will play and finish one of the older M&M games any time soon. In example, I have to finish Tribes last campaign, soon will arrive Assassin's Creed for PC, then something else. However, I've installed H3 Complete on my laptop and sometimes when I have nothing better to do, it's handy.
dcinroc wrote:I agree with you guys. I have certainly played lots of other games...but none have had the staying power of M&M for me.
Kareeah Indaga wrote:Because they’re good games as a whole, and (for me at least) they’ve spoiled most all other games as a result. For example, I hate the Alchemy system in Oblivion, because the one in MMVI-VIII is SO much nicer and more elegant.
jeff wrote:I echo the others, they are good, still retain interest, and there is nothing new out there that has come to replace them. I also play Wizardry 8 for the same reasons.
Ethric wrote:Hear, hear. Because Might and Magic is quality through and through
You just can't play Oblivion for too long before it just becomes boring. I think I'm beginning to reach that stageKareeah Indaga wrote:Because they’re good games as a whole, and (for me at least) they’ve spoiled most all other games as a result. For example, I hate the Alchemy system in Oblivion, because the one in MMVI-VIII is SO much nicer and more elegant.
Yeah, the leveling system was really easy and yet you could make a lot of choices. Nowadays, when you gain a level, you just need to overlook a lot of things before even considering a choice...Bandobras Took wrote:Ah, the good old days . . . we could also mention a very fun and intuitive leveling and skill system.
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