The Might & Magic X Project
Might & Magic X: Children of the Void is a fan-based, non-profit game development project that will be designed in the fashion of MM6, MM7, and MM8, with completely new features including brand new interface screens, new characters, new items, and a completely original storyline dedicated to classic Might and Magic lore, picking up where the famous series left off, and all taking place on the HoMM 4 continent on Axeoth - a never-before explored land in a Might and Magic RPG.
The purpose of making Might & Magic X is so that we, the die-hard fans of the M&M series, can use our individual talents toward creating a new chapter in the legacy of the old worlds of Might and Magic, which Ubisoft Entertainment have abandoned in favor of a brand new course of events. We at M&MX completely respect Ubisoft's decisions and humbly want to honor the original Might and Magic franchise by making a brand new game for all the fans in the community, which will be available for free download upon its completion.
2) Joining the Project
The M&MX project is currently looking for developer assistance in the following areas:
2D Concept Artists
Includes designing character and monster concept sketches, as well as dungeon and map concept sketches. The only requirement for becoming a 2D Concept Artist is that you need to be fairly skilled in drawing with pencil and paper, or other mediums, such as watercolor, pen, or paint. You may be asked to color in your drawings, and your artwork will likely be displayed gloriously when we launch our brand new website.
2D Graphic Designers
Includes the designing of in-game graphics such as items, armor, weapons, relics, static objects, characters, and paper dolls, etc. You will need to utilize programs such as Photoshop, Paint, or Gimp, etc. We would like to maintain the same quality of graphics as MM6-8, so if you can design things in that nature, we would greatly enjoy working with you!
3D Environment Designers / Video Editors
Includes the utilization of programs such as 3ds Max to create animated environment designs, as well as in-game videos. For example, before entering a dungeon, there is a small video clip that plays showing the details of the dungeons outer appearance. These video clips are rendered in 3dsMax (Other 3d programs are acceptable). Video editors will be able to create fantastic and exciting clips that will be displayed during cut-scenes and dungeon entry screens in the completed game.
3D Monster Sprite Designers
Includes designing and rendering 3D animations of monsters that will be present as enemies (or possibly allies) in the completed game. This aspect of game development is a bit tedious, but generally fairly easy. The only requirement is a 3d program. Training will be provided for those interested in this game aspect, though it is expected that those utilizing a 3d program already know its' functions.
Musical Composers and Sound Technicians
Includes the composition of tracks to be played in-game on the M&MX soundtrack, as well as sound effects ranging from chest traps, to spell effects, to monster sounds. It will be a difficult task to follow in the footsteps of the great Paul Romero and Rob King, but if you think you're up to the challenge please apply and compose beautiful music for us!
Writers
Includes the writing of storyline, quests, dialogue, backstory, history, NPC dialogue, character, town, and dungeon name creation, etc. Requires a great deal of imagination and creativity, as well as an extensive knowledge of Might and Magic history and lore. We generally get more applications for writers, so only the best of the best, and the most dedicated writers will be selected to write for the M&MX project.
3) Contact the M&MX Development Team
If you are interested in working on the Might & Magic X: Children of the Void project, please email us at This email address is being protected from spambots. You need JavaScript enabled to view it. or This email address is being protected from spambots. You need JavaScript enabled to view it.. We check our emails very frequently.
4) Disclaimer
Please note that since this is a 100% non-profit project, you will not be compensated for any of your work, and it may not be used in the final game if your contribution isn't meaningful enough. All completed works are the sole property of the artist or writer, and may freely be displayed in your portfolio, though may not be sold or distributed anywhere beyond the M&MX project. All of our meaningful developers who have contributed significantly to our project may include this job in their official resume and will receive their name proudly displayed in the finished game's credits.
Thank you very much for your support!
- Alamar, Producer of M&MX
- Vector, Executive Producer of M&MX