HoMM 5 >Heroes

Heroes

Combat skills
Skills
Starting skills
Specialities

The heroes are still the pillars of the whole game, and there should be a lot of flexibility in their development. The individual heroes should also have unique, but balanced specialities and flaws.

Alchemy
Might: Blademaster
Magic: Alchemist

Archeon
Might: Commander
Magic: Witch

Barbarian
Might: Barbarian
Magic: Shaman (only limited magic abilities)

Chaos
Might: Scout
Magic: Sorcerer

Death
Might: Death Knight
Magic: Necromancer

Life
Might: Knight
Magic: Priest

Nature
Might: Archer
Magic: Druid

Order
Might: Lord
Magic: Mage


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