Ubisoft heard our call when we cried about the lack of new information and prepared a new developer diary. In a pre-baked Q&A, Nival's Sergey Semashko tells us how the new Stronghold was born:

"First we read the M&M World Bible, as it contains all the basic information about the Orcs' history, culture, and population. It also includes all the information that first appeared in Dark Messiah of Might & Magic, so obviously we also drew inspiration from this game. Then we referred to our past experience with Heroes of Might & Magic III. When we designed the Orcs we kept in mind the barbarian race in Heroes 3: we wanted to create faction that relied on pure might."

Six spectacular screenshots are included on the official portal, one of which shows, gasp, a laser beam! Take that, you Conflux lovers!

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