Elemental Mod for MM7... 23.02, 21:42 by Lone_Wolf (216 replies) in Might and Magic Green potions work, even with low alchemy skill (just need more potions) .
I went back to leaving emerald...
Might and Magic 6,... 23.02, 10:15 by DaveHer (198 replies) in Might and Magic Hmmm, is there a way to play Merge Redone but without the item sprites changed?
I love the other changes,...
Keep putting points... 21.02, 13:32 by raekuul (2 replies) in Might and Magic There really isn't a point when you stop putting points in your focused skills, just a few points where...
A Small 2D Project... 20.02, 16:55 by Rozwaal (1 reply) in Might and Magic Maybe Someone Will Like This!
Hi everyone!
I’ve been wanting to dive into Unreal Engine 5 for a while,...
Heroes of Might &... 20.02, 07:21 by Pol (104 replies) in News **Skirmish Hero Spotlight: Introducing Groo, an unsuspecting hero who conquered so many hearts and minds...
Missing HoMM2 maps 20.02, 05:13 by Wadmooddeer (3 replies) in Heroes I-IV Some of the earliest community HOMM 2 maps were included in the lesser known Desecrated Lands add-on...
GameSpot posted an interview with Fabrice Cambounet and associate producer Thomas Le Grand, who makes a first public appearance after being briefly introduced to the community back in 2003. The Ubisoft representatives remain vague on the content of the game, but we learn that most factions are playable a this point, and more details about dynamic battles ("... units will slowly get ready to move, and when they are, they will do so at once. Everything will keep moving, and the enemy will not be waiting for you!") are revealed. Fabrice and Thomas also say that a brand new interface has been developed since the E3 demo, and that a special multiplayer mode will allow matches that are over after 15 minutes. Additional details about the races, creatures and story are promised for the next few weeks.
Elemental Mod for MM7... 23.02, 21:42 by Lone_Wolf (216 replies) in Might and Magic Green potions work, even with low alchemy skill (just need more potions) .
I went back to leaving emerald...
Might and Magic 6,... 23.02, 10:15 by DaveHer (198 replies) in Might and Magic Hmmm, is there a way to play Merge Redone but without the item sprites changed?
I love the other changes,...
Keep putting points... 21.02, 13:32 by raekuul (2 replies) in Might and Magic There really isn't a point when you stop putting points in your focused skills, just a few points where...
A Small 2D Project... 20.02, 16:55 by Rozwaal (1 reply) in Might and Magic Maybe Someone Will Like This!
Hi everyone!
I’ve been wanting to dive into Unreal Engine 5 for a while,...
Heroes of Might &... 20.02, 07:21 by Pol (104 replies) in News **Skirmish Hero Spotlight: Introducing Groo, an unsuspecting hero who conquered so many hearts and minds...
Missing HoMM2 maps 20.02, 05:13 by Wadmooddeer (3 replies) in Heroes I-IV Some of the earliest community HOMM 2 maps were included in the lesser known Desecrated Lands add-on...