Might and Magic 6,... Today, 13:43 by toh (8563 replies) in Might and Magic just noticed it now after so many playthroughs. Guides have only base map of the castle.
What about...
M&M8 Alchemy Mod... Yesterday, 16:46 by koval321 (24 replies) in Might and Magic This mod is here http://mmgames.ru/
in menu might and magic > Complete Extentions of MM
Elemental Mod for MM7... 11.02, 20:09 by Tomsod (204 replies) in Might and Magic Hi, which file shoud be edited to fix problem with dodge skill?
In vanilla game and unfortunately in...
MM6-7-8 internal data... 11.02, 03:33 by nixin (5 replies) in Might and Magic The game data in Morrowind is primarily stored in .ESM and .ESP files.
.ESM files contain the core game...
[MM6][MM7] CombatStats... 10.02, 11:23 by torkvato (4 replies) in Might and Magic Mod updated to fully support MM6. Lots of new features added, including GM identification for MM6, training...
MM7: Is there a way... 10.02, 04:14 by Tomsod (3 replies) in Might and Magic For modifying maps you need MMExtension with MMEditor. In particular, height and texture indices of...
Reunion by casi is another map based on the work of Stéphane Smirnov, a well-known Belgian mapmaker. It appears that the Wake of Gods mod allows to add endless replayability to classic maps (Vanadia's Rulers, in that case): "even if you are playing our map more than once, you will always find new things, and every game should be different." Here we have an eight-player extra-large map that can last for as long as 20 hours in multiplayer (with quickcombat). Checking out the readme file is important because the map requires a special installation (in addition to the WoG 3.58 mod).
Heroes IV players should stick around: we have a new map coming soon for them. If you would like your map to appear on Celestial Heavens, please check out the contact information.
Might and Magic 6,... Today, 13:43 by toh (8563 replies) in Might and Magic just noticed it now after so many playthroughs. Guides have only base map of the castle.
What about...
M&M8 Alchemy Mod... Yesterday, 16:46 by koval321 (24 replies) in Might and Magic This mod is here http://mmgames.ru/
in menu might and magic > Complete Extentions of MM
Elemental Mod for MM7... 11.02, 20:09 by Tomsod (204 replies) in Might and Magic Hi, which file shoud be edited to fix problem with dodge skill?
In vanilla game and unfortunately in...
MM6-7-8 internal data... 11.02, 03:33 by nixin (5 replies) in Might and Magic The game data in Morrowind is primarily stored in .ESM and .ESP files.
.ESM files contain the core game...
[MM6][MM7] CombatStats... 10.02, 11:23 by torkvato (4 replies) in Might and Magic Mod updated to fully support MM6. Lots of new features added, including GM identification for MM6, training...
MM7: Is there a way... 10.02, 04:14 by Tomsod (3 replies) in Might and Magic For modifying maps you need MMExtension with MMEditor. In particular, height and texture indices of...