Return to Heroes 3 Artifacts overview.
Crown of DragontoothClass: Relic "While out scaring up game, your troops find a mysterious crown levitating about three feet off the ground. They hand it to you, and you notice an inscription. It reads "Brains best brawns and magic beats might. Heed my words and you'll win every fight." |
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Crown of the Supreme MagiClass: Minor "A mad wizard who has been terrorizing the region has foolishly chosen you as his target today. Realizing that the power comes from his crown, you take aim with your bow, knocking the crown from his head and releasing him from his crazed madness. Grateful to be free, he lets you keep the crown." |
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Hellstorm HelmetClass: Major "Your army is ambushed by a small tribe of wild (and none too bright) Orcs. You fend them off easily and the survivors flee in all directions. One of the orcs was wearing a polished, horned helm. You decide to take it as a souvenir." |
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Helm of ChaosClass: Minor "Your army is ambushed by a small tribe of wild (and none too bright) Orcs. You fend them off easily and the survivors flee in all directions. One of the orcs was wearing a polished, horned helm. You decide to take it as a souvenir." |
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Helm of Heavenly EnlightenmentClass: Relic "You spy a gleaming object poking out of the ground. You send a member of your party over to investigate. He comes back with a golden helmet in his hands. You realize that it must be the Helm of Heavenly Enlightenment, the only helm ever rumored to be made of solid gold." |
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Helm of the Alabaster UnicornClass: Treasure "A traveling tinker in need of supplies offers you a helm with a unicorn's horn on top in exchange for food and water. Curious, you accept, and later find out the helm is magical." |
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Sea Captain's HatClass: Relic "An old seaman tells you of an enchanted hat he used in his youth to rally his crew into fits of efficiency. He then hands you a faded map that shows where he hid it. After much exploring, you find it stashed underneath a nearby rock." |
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Skull HelmetClass: Treasure "A brief stop at an improbable rural inn yields an exchange of money, tales, and accidentally, luggage. You find a magical helm in your new backpack." |
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Spellbinder's HatClass: Relic "You see a Wizard fleeing from a Dragon and riding like the wind. The Wizard opens a portal and rides through, getting his hat knocked off by the edge of the gate. The Dragon follows and the gate closes. You pick up the hat, dust it off, and put it on." |
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Thunder HelmetClass: Relic "A glint of golden light catches your eye. Upon further investigation, you find a golden helmet hidden under a bush." |