What do Hero Attack/Defense Skills do?

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Miroi
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What do Hero Attack/Defense Skills do?

Unread postby Miroi » 27 Jul 2006, 20:09

I have played through all of Campaign's 1-4. Through playing and reading web sites I have a really good idea of what spell power and knowledge do. But what do the Hero stats of Attack and Defense do?

I know that creatures have Attack and Defense stats. And through the Celestial Heavens Unofficial guide, I see how those creature stats affect combat damage.

Now, I could "guess" that the Hero stat simply was used in the damage calculation for when a hero attacked a creature stack directly. But is this the ONLY place the Hero 'attack' stat is used? And if so, then what the heck is the Hero defense stat for, when no creatures or heroes can attack your hero directly?

-- Miroi

ps. If anyone happens to know the percentage associated with different 'luck' and 'morale' levels causing those effects to trigger, I'd appreciate that information as well.

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HodgePodge
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Unread postby HodgePodge » 27 Jul 2006, 20:11

From my observations, the Hero's Attack & Defense is added to each creature stack's Attack & Defense.
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maltz
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Unread postby maltz » 27 Jul 2006, 20:17

You can download the unofficial guide hosted on this site, and there is a good section at the end telling you exactly how it works. :-D

***

Edited: I just checked the guide and I see nothing in the end! Is my memory messed up, or an updated version of the guide removed it?
Last edited by maltz on 27 Jul 2006, 21:24, edited 1 time in total.

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Pitsu
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Unread postby Pitsu » 27 Jul 2006, 20:58

Creature attack and defense are actually a sum of it own attack/defense and commanding hero attack and defense. A unit under high defense/attack hero command is much stronger than the same unit under a hero with minimal attack and defense.

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asandir
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Unread postby asandir » 28 Jul 2006, 01:35

exactly right pitsu .... maybe the manual didn't cover this (the ubi produced one i mean .... now wouldn't that be strange??)

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DaemianLucifer
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Unread postby DaemianLucifer » 28 Jul 2006, 05:32

And heroes attack doesnt affect the damage it does to a creature in direct attack.Its level based.

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Unread postby ThunderTitan » 28 Jul 2006, 12:50

DaemianLucifer wrote:Its level based.
That's stupid. A mage horo shouldn't de as much dmg as a might one. They could have at least have atk modify the dmg just like in a creature.
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Unread postby stijn » 28 Jul 2006, 13:14

why not? the mages have a different kind of attack. the might heroes really attack the units, whereas the mage heroes seem to use magic

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Unread postby ThunderTitan » 28 Jul 2006, 13:39

Right, stupid 1 hero per faction.... :disagree:

But heroes that specialize in might should be able to use their atk, while magic heroes their SP. Makes more sense that way. Also makes up for might heroes weaker spells.
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Unread postby thecheese » 28 Jul 2006, 15:58

They get the advantage of their units not sucking.

For the OP, basically, when a unit attacks, attack and defense are taken into consideration as a modifier for the base damage of the attacking creature. The gap between the attack and defense of the respectively attacking and defending creatures will either raise or lower the base damage of the creatures doing the hitting, depending on whether the gap is positive or negative.

However, don't ask me the exact forumulas, I don't know if anyone has even done that. :P

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Unread postby stijn » 28 Jul 2006, 15:59

the exact formulas are in the manual

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Miroi
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Unread postby Miroi » 28 Jul 2006, 18:14

stijn wrote:the exact formulas are in the manual
Which manual? They used to exist in the Celestial Heavens Unofficial guide. However, I accidentally deleted my 1.0 version and downloaded the 1.1 version and noticed all the appendices are gone, including the damage formula one.

Also I still haven't seen a formula for the percentage chance of Luck/Morale.

-- Miroi


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