new creatures:
new lvl 3 academy creature : demolisher
new lvl 4 necro creature : soul drinker
new lvl 6 dungeon creature : evil spirit
new lvl 5 haven creature : cleric
new lvl 6 sylvan creature : ancient dendroid
new lvl 7 inferno creature : heretic
currently 4 creatures available
when all creatures complete i plan to make them neutral creatures
download it from the forum at http://elrath.com
new MOD, alternate new creatures
new MOD, alternate new creatures
Last edited by marlboroo on 22 Jul 2006, 18:38, edited 3 times in total.
-
- Leprechaun
- Posts: 9
- Joined: 26 Jun 2006
No offense but this doesnt look very good. Some names are cheesy ("satan?!"), some replacements dont make sense (catapult?!), and your screenies appear weird ("angels hit familiar O_o"). Also, sovereign in blood-fury skin looks bizaare.
But while i dislike your creature changes, on a more positive note, the mixed neutrals mod looks good.
But while i dislike your creature changes, on a more positive note, the mixed neutrals mod looks good.
lol, thats because its half finished, btw do you have suggestions for better names?
i use colossus id slot as the base (to have the passive skill immune to mine magic for dark lord)
then angel files to replaced by dark lord nicholas vampire files (as dark lord... again, any suggestion for better names? )
last i swap colossus id slot with angel
i use the real sovereign skin for satan, not blood fury skin
some people dont like elementals and catapult in, so i think i will mod the unupgraded lvl 7 only
btw what i really want is to add the new creatures as NEW creatures and not REPLACED others with it, but the game not allowed it (its hardcoded )
i use colossus id slot as the base (to have the passive skill immune to mine magic for dark lord)
then angel files to replaced by dark lord nicholas vampire files (as dark lord... again, any suggestion for better names? )
last i swap colossus id slot with angel
i use the real sovereign skin for satan, not blood fury skin
some people dont like elementals and catapult in, so i think i will mod the unupgraded lvl 7 only
btw what i really want is to add the new creatures as NEW creatures and not REPLACED others with it, but the game not allowed it (its hardcoded )
hello all, u can d/l one of the creatures here
http://elrath.com
check at game modifications forum, i post the mod there
it is a necro creature, soul drinker (aka dark lord/dread lord, )
currently it have the stat and passive ability of an unupgraded vampire
added abilities:
-teleport, it use the effect from nigtmare fear attack, its kinda cool (just think the crows as bats )
-ray attack, similar to pixie and cerberus attack, attack 3 enemies at once
-caster (basic raise dead and basic decay)
tell me what do u think about it
btw i change the new creatures lineup (only 1 new creature per faction)
1.??name??, use sovereign files, inferno
2.dungeon (still no idea)
3.souldrinker, use nicolai vamp. files, necro
4.dendroid, use old treant mod files, sylvan
5.demolisher, use catapult files, haven
6.sorceress, use beatrice files, academy
http://elrath.com
check at game modifications forum, i post the mod there
it is a necro creature, soul drinker (aka dark lord/dread lord, )
currently it have the stat and passive ability of an unupgraded vampire
added abilities:
-teleport, it use the effect from nigtmare fear attack, its kinda cool (just think the crows as bats )
-ray attack, similar to pixie and cerberus attack, attack 3 enemies at once
-caster (basic raise dead and basic decay)
tell me what do u think about it
btw i change the new creatures lineup (only 1 new creature per faction)
1.??name??, use sovereign files, inferno
2.dungeon (still no idea)
3.souldrinker, use nicolai vamp. files, necro
4.dendroid, use old treant mod files, sylvan
5.demolisher, use catapult files, haven
6.sorceress, use beatrice files, academy
edit creatures
marlboroo. I have one question for you how did you mod the creatures I would like to change the succubus but I am a complete newB
I'll write an article once I have my mods all done, but in short you need to extract Game Mechanics>Creatures>Creature>faction>creature where faction and creature are the one you want to change -- eg Inferno>Succubus.
Then use Notepad to edit the file. Most of the things you might want to change are pretty obvious. The others are not possible. And you probably don't want to mess with the graphics.
When you have it done, drop your modified Game Mechanics folder into your Data folder and see what you've got.
Then use Notepad to edit the file. Most of the things you might want to change are pretty obvious. The others are not possible. And you probably don't want to mess with the graphics.
When you have it done, drop your modified Game Mechanics folder into your Data folder and see what you've got.
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
Who is online
Users browsing this forum: Ahrefs [Bot] and 1 guest