Well is has been a quite two weeks, where the only emails have been to ask advice. No new bugs have been found and several people have reported finishing the campaign.
This is perhaps a bit early to start a poll with all of the deserved hype that H-V is getting (I myself have not indulged as yet), but as a teacher my summer break is coming up in a couple of weeks, so if a follow-on is wanted I will need to get much of the work done during this break. As such if I am to do any more maps I would like some input as to the format of this next follow-on. The choices will be H-IV with WoW, Equilibris or H-V. I know many of you do not have WoW, but the ease of the editor alone compared to the H-IV basic editor makes WoW the minimum. Also understand that the H-V editor’s capability is unknown and may not have a campaign capability, and the fact (from what I’ve read anyway) heroes cannot travel together makes story telling (conversations between heroes) artifical.
Dragon's Fate Format of the next maps
Dragon's Fate Format of the next maps
Mala Ipsa Nova
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Voted Equilibris.
For the type of adventure style campaigns you produce, I'm pretty sure you'll get the best result with the Equilibris mod. Though I find H5 both fun and exciting, I don't think it 'll end up having story driven rpg maps as a trademark. Of course, I hope I'm wrong, but even if I am - you'll still get a good result with Equilibris.
For the type of adventure style campaigns you produce, I'm pretty sure you'll get the best result with the Equilibris mod. Though I find H5 both fun and exciting, I don't think it 'll end up having story driven rpg maps as a trademark. Of course, I hope I'm wrong, but even if I am - you'll still get a good result with Equilibris.
I was lookin’ back to see if you were lookin’ back at me to see me lookin’ back at you.
- DaemianLucifer
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- theLuckyDragon
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Re: Dragon's Fate Format of the next maps
You mean like 5% of the work?jeff wrote:so if a follow-on is wanted I will need to get much of the work done during this break.
If the editor of HV allows complex and RPG supporting scripting, I think a sequel should be done in HV. Two years from now (that's my guess on the time it would take you), most ppl will be playing HV anyway. If the game is good enough that is.
I doubt the editor will be advanced enough though.
Equi would be my second vote.
Are you suggesting coconuts migrate?
Re: Dragon's Fate Format of the next maps
I hope to be much quicker the second time eighteen months , right now I do not see an eight map campaign coming out next more like four but who knows once I get started. I have started writing the opening text for one possible sequel and have thought out the opening to a prequel. I may do a poll on which is preferred but more likely I'll go with the story that comes easiest to me. Also to speed things up, I may solicit some help with the map design/creation, so I can concentrate on the story and scripting. I would like to have a shell/playable alpha by Christmas. Thinking about it the first six maps of Dragon’s Fate where done in the first summer (playable, but undeveloped story), it only took another 24 months to do the rest.wimfrits wrote:
You mean like 5% of the work?
If the editor of HV allows complex and RPG supporting scripting, I think a sequel should be done in HV. Two years from now (that's my guess on the time it would take you), most ppl will be playing HV anyway. If the game is good enough that is.
I doubt the editor will be advanced enough though.
Equi would be my second vote.
Mala Ipsa Nova
- HodgePodge
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Vote: Equilibris
Who knows what kind of H5 Map Editor Ubi/Nival will throw at us. Anyhow, I've been playing H5 for five days and while the graphics are cool and the gameplay is okay, I don't think the game overall is better than H4 with Equilibris.
I don't believe you'll be able to get the flexibility in the storyline with Heroes 5 that you can with Heroes 4. What with Heroes 5 going backwards to only one Hero per army & creatures unable to stand alone.
Who knows what kind of H5 Map Editor Ubi/Nival will throw at us. Anyhow, I've been playing H5 for five days and while the graphics are cool and the gameplay is okay, I don't think the game overall is better than H4 with Equilibris.
I don't believe you'll be able to get the flexibility in the storyline with Heroes 5 that you can with Heroes 4. What with Heroes 5 going backwards to only one Hero per army & creatures unable to stand alone.
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