7th Race/Faction?
The town was really expensive. It had some very good units: Air Elementals (the strongest 2nd level?), Ice Elementals were quite good, and of course Psychic/Magic and Firebird/Phoenix were are also quite strong. Conflux has the greatest Grail Structure - gives all spells. Nevertheless Sprites, Fire/Energy and Earth/Magma are tragicaly weak...stefan.urlus wrote:i played it a lot, and besides being a bit resource hungry, just found it awesomely powerful
"Thou shall feel the wrath of the Dragons! Tremble in fear, your end is nigh!" - The Dragon Prophet
"Do you like fire? I'm full of it..." - Deathwing
"Do you like fire? I'm full of it..." - Deathwing
Well I didn't use them very often. And, although it is logical, it's frustrating that some spells have double effect on some elemetals...stefan.urlus wrote:but i think more than compensated for by the magic abilities
"Thou shall feel the wrath of the Dragons! Tremble in fear, your end is nigh!" - The Dragon Prophet
"Do you like fire? I'm full of it..." - Deathwing
"Do you like fire? I'm full of it..." - Deathwing
- DaemianLucifer
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So, the possibility arises of a serpent/sea faction, eh? Most interesting...
It's probably more than a bit too early to start guessing what creatures it contains, but when has that ever stopped anyone?
Lvl 1: Nixie/Naiad
Lvl 2: Lizardman/Lizard Warrior
Lvl 3: Serpent Fly/Coatl
Lvl 4: Medusa Acolyte/Medusa Priestess
Lvl 5: Sea Serpent/Basilisk
Lvl 6: Naga/Naga Queen
Lvl 7: Kraken/Leviathan
And a Dwarven-style Stronghold? If it's true, I am aquiver with anticipation.
It's probably more than a bit too early to start guessing what creatures it contains, but when has that ever stopped anyone?
Lvl 1: Nixie/Naiad
Lvl 2: Lizardman/Lizard Warrior
Lvl 3: Serpent Fly/Coatl
Lvl 4: Medusa Acolyte/Medusa Priestess
Lvl 5: Sea Serpent/Basilisk
Lvl 6: Naga/Naga Queen
Lvl 7: Kraken/Leviathan
And a Dwarven-style Stronghold? If it's true, I am aquiver with anticipation.
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The problem with the dwarven faction would be that the mythological creatures are not going to be connected with each other.Thelonious wrote:Most probably.
Oh, and a note, I've put my dwarven town on the official forums. Let's see what Ubi will do.
For example, the Necropolis faction consists of all of the undead creatures. Inferno has all of the demons. And now, the Dungeons faction is somewhat uninteresting because they have the Dark Elves and some other random creatures that make sense to belong in there only because of the lore of the 5th HoMM. Minoutars and elves... just dont fit.
So yeah, hope you understand what im talking about.
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Read Thelonious proposal.It connects dwarves with golems in a very nice way.Also,there are very nice proposals here.Purple Sky wrote:For example, the Necropolis faction consists of all of the undead creatures. Inferno has all of the demons. And now, the Dungeons faction is somewhat uninteresting because they have the Dark Elves and some other random creatures that make sense to belong in there only because of the lore of the 5th HoMM. Minoutars and elves... just dont fit.
So yeah, hope you understand what im talking about.
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You mean the lore of Forgotten Realms. The Drow have Minotaur slaves among many other races. If it works in D&D...Purple Sky wrote: And now, the Dungeons faction is somewhat uninteresting because they have the Dark Elves and some other random creatures that make sense to belong in there only because of the lore of the 5th HoMM. Minotaurs and elves... just dont fit.
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But then look at Academy. I hope you get what I meanPurple Sky wrote:The problem with the dwarven faction would be that the mythological creatures are not going to be connected with each other.
...
So yeah, hope you understand what im talking about.
check it out, you might just like my proposal.
Grah!
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You got the idea done well. However, i think that it lacks true mythological beasts. The behemonth doesnt really fit in to it either.Thelonious wrote:But then look at Academy. I hope you get what I meanPurple Sky wrote:The problem with the dwarven faction would be that the mythological creatures are not going to be connected with each other.
...
So yeah, hope you understand what im talking about.
check it out, you might just like my proposal.
Also, i still think that dwarves should be something like magical-technologists. See example: gremlins.
The naga factions sounds crappy. Nagas, in my opinion, are not powerful eneugh to deserve a faction.
Well since mountians dont have that much wildlife and one of the few wild animals are behemoths, why not? I guess mountain goats are the behemoths source of food.theLuckyDragon wrote:I think I read this before, and I liked it. One thing thoug: the Behemoths don't really seem to fit so well. All the other units are centered on the theme of animation or the dwarven skills, and suddenly the 7th level creature is tamed.
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And it must have mythological beasts why?Purple Sky wrote:You got the idea done well. However, i think that it lacks true mythological beasts. The behemonth doesnt really fit in to it either.
Please,no!No forge town.Maybe in HoMM40k,but not here.Purple Sky wrote: Also, i still think that dwarves should be something like magical-technologists. See example: gremlins.
They are way stronger and better then elves IMO.Purple Sky wrote: The naga factions sounds crappy. Nagas, in my opinion, are not powerful eneugh to deserve a faction.
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