MM7Rev4mod A Radical Redone

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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Lone_Wolf
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Re: MM7Rev4mod A Radical Redone

Unread postby Lone_Wolf » 15 Nov 2024, 17:22

Some types of monsters have a preference to hit a specific class, race or gender .

examples from vanilla :
Archers prefer hitting archer or rangers
Elf warriors prefer hitting Humans
Dwarves want to hit goblins .

What race/gender is your wanderer and in which position are they (1st, 2nd, 3rd , 4th) ?

Tomsod
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Re: MM7Rev4mod A Radical Redone

Unread postby Tomsod » 15 Nov 2024, 18:14

If the issue is the wanderer class itself, promoting it will disable the preference -- this is possibly a bug. Overall I never liked the vanilla preference mechanic because it causes the affected PC to receive 100% of hits until it faints, which can be extremely frustrating and actually makes the default party very bad against goblins (gang up on the cleric) or titans (target the casters first).
Lone_Wolf wrote: 15 Nov 2024, 17:22 What race/gender is your wanderer and in which position are they (1st, 2nd, 3rd , 4th) ?
Just in case, I believe 234 in the Pref column are not PC positions but a multi-attack flag (i.e. the monster can hit 2-4 PCs at once).

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Coldy
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Re: MM7Rev4mod A Radical Redone

Unread postby Coldy » 15 Nov 2024, 22:26

Lone_Wolf wrote: 15 Nov 2024, 17:22 Some types of monsters have a preference to hit a specific class, race or gender .

examples from vanilla :
Archers prefer hitting archer or rangers
Elf warriors prefer hitting Humans
Dwarves want to hit goblins .

What race/gender is your wanderer and in which position are they (1st, 2nd, 3rd , 4th) ?
He is a male elf in position number 2. It seems to that everyone wants to hit him for example in emerald island he was always the first to be knocked out despite having the highest AC.

Same in Harmondale with the goblins, it's odd how he gets so damaged while everyone else is ok.

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DaveHer
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Re: MM7Rev4mod A Radical Redone

Unread postby DaveHer » 16 Nov 2024, 00:36

Coldy wrote: 15 Nov 2024, 22:26
Lone_Wolf wrote: 15 Nov 2024, 17:22 Some types of monsters have a preference to hit a specific class, race or gender .

examples from vanilla :
Archers prefer hitting archer or rangers
Elf warriors prefer hitting Humans
Dwarves want to hit goblins .

What race/gender is your wanderer and in which position are they (1st, 2nd, 3rd , 4th) ?
He is a male elf in position number 2. It seems to that everyone wants to hit him for example in emerald island he was always the first to be knocked out despite having the highest AC.

Same in Harmondale with the goblins, it's odd how he gets so damaged while everyone else is ok.
Yes I notice that too. It could be GrayFace patch 2.5.7 or it was intended that way by Big Daddy Jim or Meastro.
David

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Lone_Wolf
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Re: MM7Rev4mod A Radical Redone

Unread postby Lone_Wolf » 16 Nov 2024, 10:55

I encountered the same with a goblin male ranger in first position in MM7RedoneUltimate .

Maybe someone is willing to test with other party setups like a 4 ranger party (all male , all female, 2 male and 2 female) and a party without any rangers ?

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Coldy
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Re: MM7Rev4mod A Radical Redone

Unread postby Coldy » 16 Nov 2024, 12:06

Yeah I think it's a bug with the wanderer. I'm in Tatalia and he gets knocked out instantly. It's like playing a man down all the time.

I will restart with a new party and see if there are any issues with other new classes.

Tomsod
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Re: MM7Rev4mod A Radical Redone

Unread postby Tomsod » 16 Nov 2024, 12:57

It's pretty hilarious if BDJ made every monster target rangers first. Like, "it's already the worst class in MM7, but could we make it even worse?"

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Coldy
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Re: MM7Rev4mod A Radical Redone

Unread postby Coldy » Yesterday, 23:44

I started a new party and replaced the ranger/wanderer with an archer (elf, 2nd position) and it's all fine now. The party takes proportional damage and there's nothing that stands out. Archer's fine event with low AC.

The wandered is bugged/cursed and the game hates him/her :D


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