MM6 new modding
Re: MM6 new modding
Good find! Yes, evt.SummonObject seems to work fine both in MM6 and MM7, except you can't set the initial direction of movement (it's either directly upwards or random). Objects are of course obscured by walls and other spites, but presumably if you can hit the monster, then you can see it well enough to also see its general surroundings -- most of the time, at least. Drawing directly on the screen is also possible with assembly hacks, but it wouldn't be nearly as pretty IMO.
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- Peasant
- Posts: 74
- Joined: 16 Aug 2022
Re: MM6 new modding
Well, as I said, I'm not very familiar with the lua scripting language at all, I'm learning as I go, so it's still quite difficult for me. I'll leave it for now, but I'll come back to it in time, for now it's enough that it's possible to do it, and then I'll give it a try. 

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