- How should I use the maps I have created?
E.g. in the EDITOR save:
.dat file is generated from outdoor maps, then where should I copy this to be used? (Scripts and coordinates are written for it in LUA.)
If I use INTERNAL function:
.blv and .dlv are generated from dungeon, and .odm and .ddm from outdoor maps. I have tried copying these to GAMES.LOD but the game crashed. If I just copy the .blv or .odm over, it works but badly, e.g. the BITMAPs get messed up.
So how does it work exactly?
- Also in MMEDITOR does not work to place specific monster and item on the map. (Create MONSTER and ITEM. If I drop items/monsters with SPAWN, they appear without any problem, but not the special stats monsters.)
- Unique weapons and items
My question is how to set the right color palette to hide the background?
What I mean: I have weapons/armour from real jousting tournaments, I want to put them into the game. I photographed it, cropped it, set a background for it, paid attention to the size and that it is in 8 bit BMP format. But the background was still jagged when I put it in the character's hand, so I need to fix that.
Thank you in advance for your help! I'm a big fan (~20 years) of the series, and there is a big problem with them (MM6-8): there are never enough of them.
