sorry i dont undestude whats you mean. my english is wery bad.Roxterat wrote:How do I not know about this? This is awesome! Might as well try my own stuff, MM7 is love!
MM7 ESRGAN attempt
Re: MM7 ESRGAN attempt
Last edited by Kraust on 09 Sep 2020, 09:34, edited 1 time in total.
Re: MM7 ESRGAN attempt
Он восхищён. Удивлён, что не узнал о проекте ранее.
Re: MM7 ESRGAN attempt
спасибо бро.cthscr wrote:Он восхищён. Удивлён, что не узнал о проекте ранее.
Thanks.please enjoy. ))Roxterat wrote:How do I not know about this? This is awesome! Might as well try my own stuff, MM7 is love!
Re: MM7 ESRGAN attempt
Last edited by Kraust on 10 Sep 2020, 07:03, edited 1 time in total.
Re: MM7 ESRGAN attempt
my hd texture for mm678 marge mode ( only mm7 )
https://drive.google.com/file/d/1V1q5uZ ... sp=sharing

https://drive.google.com/file/d/1V1q5uZ ... sp=sharing

Last edited by Kraust on 12 Oct 2020, 20:34, edited 3 times in total.
- unknownone
- Pixie
- Posts: 132
- Joined: 10 Mar 2011
- Location: Italy
Re: MM7 ESRGAN attempt
Thank you, the screenshot is a little confusing, do the pinky lines split between the image with and without HD textures?
I've played and enjoyed many RPGs:
MM6,MM7,MM8,MM9, Fallout 1&2, Planescape Torment, Torment: ToN, TES3, TES4
MM6,MM7,MM8,MM9, Fallout 1&2, Planescape Torment, Torment: ToN, TES3, TES4
- unknownone
- Pixie
- Posts: 132
- Joined: 10 Mar 2011
- Location: Italy
Re: MM7 ESRGAN attempt
ok, as I guessed! thank you! Very nice improvement
Last edited by unknownone on 16 Oct 2020, 08:26, edited 1 time in total.
I've played and enjoyed many RPGs:
MM6,MM7,MM8,MM9, Fallout 1&2, Planescape Torment, Torment: ToN, TES3, TES4
MM6,MM7,MM8,MM9, Fallout 1&2, Planescape Torment, Torment: ToN, TES3, TES4
Re: MM7 ESRGAN attempt
This is awesome!
Only one more thing I would like, to have the perfect visual experience for this game, but I don't know if it is possible. Does the game engine supports shadows under creature sprites? That would make the game perfect.
Only one more thing I would like, to have the perfect visual experience for this game, but I don't know if it is possible. Does the game engine supports shadows under creature sprites? That would make the game perfect.
Re: MM7 ESRGAN attempt
What you think about ground textures without edges?




- unknownone
- Pixie
- Posts: 132
- Joined: 10 Mar 2011
- Location: Italy
Re: MM7 ESRGAN attempt
way better without edges!
I've played and enjoyed many RPGs:
MM6,MM7,MM8,MM9, Fallout 1&2, Planescape Torment, Torment: ToN, TES3, TES4
MM6,MM7,MM8,MM9, Fallout 1&2, Planescape Torment, Torment: ToN, TES3, TES4
Re: MM7 ESRGAN attempt
the first version of seamless textures. not all textures are finalized. (mm6 merge)
https://drive.google.com/file/d/1rtXyQI ... sp=sharing
https://drive.google.com/file/d/1rtXyQI ... sp=sharing
-
- Leprechaun
- Posts: 43
- Joined: 17 Feb 2019
Re: MM7 ESRGAN attempt
MM7 looks amazing! I wish we could have everything upgraded for the mm678 merge like you have done for mm7. That would be amazing.
Re: MM7 ESRGAN attempt
Hi there,
I am trying to get the sprite mod to work - but I keep receiving an error message:
Any idea how to fix this ?
Pol: fixed code to code tag.
I am trying to get the sprite mod to work - but I keep receiving an error message:
Code: Select all
...t and Magic 7\Scripts\Structs\After\00 Mem Functions.lua:9: unexpected symbol near '|'
stack traceback:
[C]: in function 'error'
Scripts/Core/RSNoGlobals.lua:602: in function 'dofile'
Scripts\Core\main.lua:484: in main chunk
arguments of 'dofile':
fname = "C:\\GOG Games\\Might and Magic 7\\Scripts\\Structs\\After\\00 Mem Functions.lua"
local variables of 'dofile':
f = nil
err = "...t and Magic 7\\Scripts\\Structs\\After\\00 Mem Functions.lua:9: unexpected symbol near '|'"
upvalues of 'dofile':
loadfile = (function: 0x025c5660)
error = (function: builtin#19)
Any idea how to fix this ?
Pol: fixed code to code tag.
Re: MM7 ESRGAN attempt
From just looking at the error, it seems to stumble at the lambda syntax introduced in MMExt 2.3, but the error is also in a v2.3 script. What did you download?
Re: MM7 ESRGAN attempt
I downloaded...
- ground textures
- textures w.o. ground
- new sprites
MMExt came with the sprites donwload.
Other than that I have the newest Grayface (2.5.7) and a repaint mod for the portraits and paper dolls, but that one comes without MMExt.
- ground textures
- textures w.o. ground
- new sprites
MMExt came with the sprites donwload.
Other than that I have the newest Grayface (2.5.7) and a repaint mod for the portraits and paper dolls, but that one comes without MMExt.
Re: MM7 ESRGAN attempt
Well, if the sprites are from here, this one has pure MMExt v2.2:Jonnecy wrote: I downloaded...
- ground textures
- textures w.o. ground
- new sprites
MMExt came with the sprites donwload.
Other than that I have the newest Grayface (2.5.7) and a repaint mod for
the portraits and paper dolls, but that one comes without MMExt.
Whereas the file that's responsible for your error is from v2.3 (and it's not in that archive), so you must've had another MMExt install mixed in. Almost certainly you had v2.3 already, and then the archive put v2.2 over it, hence the error.Kraust wrote: ↑10 Sep 2020, 07:01 i am update sprites archive.
(image)
https://drive.google.com/file/d/1gIqbBk ... sp=sharing
Re: MM7 ESRGAN attempt
!that did it!Tomsod wrote: ↑Today, 09:57Well, if the sprites are from here, this one has pure MMExt v2.2:Jonnecy wrote: I downloaded...
- ground textures
- textures w.o. ground
- new sprites
MMExt came with the sprites donwload.
Other than that I have the newest Grayface (2.5.7) and a repaint mod for
the portraits and paper dolls, but that one comes without MMExt.Whereas the file that's responsible for your error is from v2.3 (and it's not in that archive), so you must've had another MMExt install mixed in. Almost certainly you had v2.3 already, and then the archive put v2.2 over it, hence the error.Kraust wrote: ↑10 Sep 2020, 07:01 i am update sprites archive.
(image)
https://drive.google.com/file/d/1gIqbBk ... sp=sharing
thanks a lot:)


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