MMExtension is giving this:
D:\gog\Might and Magic 8\Scripts\General\ExtraEvents.lua:14: array index (-78854.255144033) out of bounds [0, 499]
stack traceback:
[C]: in function 'error'
Scripts/Core/RSMem.lua
in function '__index'
D:\gog\Might and Magic 8\Scripts\General\ExtraEvents.lua:14: in function 'GetMonster'
D:\gog\Might and Magic 8\Scripts\General\ExtraEvents.lua:405: in function <D:\gog\Might and Magic 8\Scripts\General\ExtraEvents.lua:404>
[C]: in function 'pcall'
Scripts/Core/Common.lua:102: in function 'pcall2'
Scripts/Core/RSMem.lua
in function <Scripts/Core/RSMem.lua:1650>
[C]: in function 'call'
D:\gog\Might and Magic 8\Scripts\Global\Editor Navigate.lua:209: in function <D:\gog\Might and Magic 8\Scripts\Global\Editor Navigate.lua:184>
[C]: in function 'pcall'
Scripts/Core/Common.lua:102: in function 'pcall2'
Scripts/Core/RSMem.lua
in function <Scripts/Core/RSMem.lua:1650>
arguments of 'GetMonster':
p = 5363952
local variables of 'GetMonster':
i = -78854.255144033
(*temporary) = (table: 0x22028b10)
(*temporary) = (table: 0x2e4fb608)
(*temporary) = 1.1592168290791e-280
----------------------------------------------------------------
>
It's happening in Alamos, down by the monster release pool...which I did step in, so it might be trying to spawn there? It did create a ton of the air elementals that split into the secondary critters. Dunno, but it's basically freezing the game. Tried quitting and restarting; druther not go all the way back to the autosave, which'd be at the start of Alamos; suppose I could, tho. Not like I'd lose *that* much.