H4: your favourite lv2 unit
- BenchBreaker
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H4: your favourite lv2 unit
mine is the harpy, they are basically shooters with unlimited ammo and no melee/range/obstacle penalty, also they are fast and flying and no retal even when fighting melee!! in large numbers they are deadly (and if i can be bothered, i can always beat much stronger army of slow walkers with no loss, they are even better at "wait-attack-retreat-wait-attack" than sprites or vampie cos they retreat on their own!)
2nd favourite would be the medusa
ps: there isn't enough options to list each creature separately, so just vote for the option your favourite creature is in.
2nd favourite would be the medusa
ps: there isn't enough options to list each creature separately, so just vote for the option your favourite creature is in.
Last edited by BenchBreaker on 28 Apr 2006, 18:18, edited 1 time in total.
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Yep the Medusa is quite a shooter. And the Minotaur ain't too shaby when he blocks.
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Since it was given only pairs, I was trying to find a pair where I like both. Went with harpy/nomad combo. Second best would have been elf/tiger combo. But my favourite 2. level unit is medusa. Unfortunately minotaurs have so little movement that I dont like them at all so I couldnt go with that pair.
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Even though my initial reaction was to go either with the tiger or the nomad (I just love those good speed + first strike combos), I ended up voting for the ghost. I'm usually very careful in playing my battles, I get very irked if I needlessly lose a troop (especially a higher level one), but with ghosts this does not apply. I'll divide them into several stacks and bombard the enemy reckless of the casualties, and then reap the rewards in the form of a severely crippled opponent. Voila!
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that's why i never play without equilibrisBandobras Took wrote:Voted Elf/Tiger
The main problem with Harpies is their absolutely ridiculous (pre-Equilibris) requirement: a Citadel. 7500 gold is a bit much to be shelling out for a L2.
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Yeah, but White Tigers aren't too bad, either. If I had the resources, I'd go with Elves, but White Tigers, w/First Strike and good speed, make for a tidy L2.DaemianLucifer wrote:Elves are quite expensive as well(pre equi).They require hell of a lot of wood.
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- Metathron
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Me neither.BenchBreaker wrote:that's why i never play without equilibrisBandobras Took wrote:Voted Elf/Tiger
The main problem with Harpies is their absolutely ridiculous (pre-Equilibris) requirement: a Citadel. 7500 gold is a bit much to be shelling out for a L2.
Re: Cerberi. Though I like them, they are very frail and the AI is really bent on their destruction, so not many of them survive.
Re: Minotaur. It's funny, really. When fighting against them, the block ability kicked in way more often (off the top of my head it was some 75%, rather than the 40% in their description) than when I had them in my army.
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don't you know? it's always been like that... pain sticks in your mind more than pleasureMetathron wrote:Re: Minotaur. It's funny, really. When fighting against them, the block ability kicked in way more often (off the top of my head it was some 75%, rather than the 40% in their description) than when I had them in my army.
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Voted Ballistae.
Definitely a great shooter and doesn't get killed too easily
Never lets me down
Second are elves. In vast numbers (and possibly a Bow of the Elf King) they can take out alot of the enemy forces. It is quite a shame that they are so weak when there's not alot of them though
Definitely a great shooter and doesn't get killed too easily
Never lets me down
Second are elves. In vast numbers (and possibly a Bow of the Elf King) they can take out alot of the enemy forces. It is quite a shame that they are so weak when there's not alot of them though
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the problem with ballistae is they are too slow on the adv map, but they are extremely useful in siege, i usually don't bring them with a hero and use caravan to move them to the nearest town that i am going to attack.
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