Limbic on Patches 1.6 and 1.7

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Limbic on Patches 1.6 and 1.7

Unread postby Kalah » 17 Aug 2012, 18:33

Limbic's Stephan Winter has entered a post on the official forum, giving out some information and also requesting suggestions from the fans. It seems clear that Limbic will keep supporting the game until version 1.7 is released at the end of September.
Stephan Winter wrote:(...) the team suggested to let the community decide on which bugs/polishing changes we should work on for 1.7. We have collected a top list of bugs and would like to get your input on what bugs should be fixed with priority.
(...)
Timeframe: We want to start collecting and discussing as of now. We would start to review the new list here at the 23rd of August and work on it for three weeks.
Read the whole post here.
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Unread postby Angelspit » 17 Aug 2012, 19:12

A nice way to get the fans involved. Thumbs up.
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Unread postby Pol » 17 Aug 2012, 19:25

Till 1.7, is that a joke?
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Unread postby Naki » 17 Aug 2012, 19:50

Pol wrote:Till 1.7, is that a joke?
I wondered what that means too.
This can mean TWO things:
1) Game last patch will be 1.7. After that, no patches more! :disagree: :disagree:
2) Or, it could mean UBI will "fire" Limbic (the way similar to Black Hole) and get someone else to do the further patches.
EDIT: Or, as jeff said:
3) 1.8 and further patches will come along with new expansions.
Last edited by Naki on 17 Aug 2012, 21:12, edited 1 time in total.
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Unread postby jeff » 17 Aug 2012, 20:22

Naki wrote:
Pol wrote:Till 1.7, is that a joke?
I wondered what that means too.
This can mean TWO things:
1) Game last patch will be 1.7. After that, no patches more! :disagree: :disagree:
2) Or, it could mean UBI will "fire" Limbic (the way similar to Black Hole) and get someone else to do the further patches.
For once I will put a slight positive spin on this; they may be shifting work to an expansion where further fixes and improvements will be done. As long as it is backwards compatible with the original release, then it may not be so bad. ;|
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Unread postby Kalah » 17 Aug 2012, 21:00

A fourth option is that Limbic's current contract only goes to 1.7 and that said contract may be extended after this.

I also hope for an expansion soon, though. The game is playable now and what's left, really, is balancing - which is a never-ending project. I hope they will launch an expansion that keeps balancing and improving the map editor.
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Unread postby Naki » 17 Aug 2012, 21:17

Kalah wrote:A fourth option is that Limbic's current contract only goes to 1.7 and that said contract may be extended after this.

I also hope for an expansion soon, though. The game is playable now and what's left, really, is balancing - which is a never-ending project. I hope they will launch an expansion that keeps balancing and improving the map editor.
Everybody has a different opinion, so not all may think like me, but I am sick of those balancing changes, when there are BUGS left - game bugs, campaign bugs/etc. Fix those first, then tinker with the balance later.
Or at least don't ignore the bugs altogether, as they did with 1.4 and 1.5 (with 1-2 exceptions of actual bugs being fixed in 1.5). And ON TOP OF that, they added new bugs in 1.5/1.5.2!! :disagree: :disagree: (Despair, Racial Gauges/Altar of Servitude/etc)

Example of Campaign bugs:
1) A scene appears, there is text shown, but the speech is not there - hero is supposed to say the text written, but does not.
2) Scene/dialog bugs, where a scene is supposed to have 4-5 screens, and you get only one screen (clicking Next does nothing, you can only close the scene via the X).
3) An enemy hero tries to say something after being beaten, only for the game to interrupt him, because a 2nd hero is in the town being attacked, thus what he tries to say is lost.
(I got these three bugs at once, by the way, meaning before attacking and after beating the same hero)
4) I never got this (by avoiding some of these possible bugs looking at threads in forums), but some people say certain Campaign missions get stuck, and they can't continue, for example on the AI turn/etc.
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Unread postby Kalah » 17 Aug 2012, 22:06

Well, there are bugfixes scheduled too, as you can see on Winter's list.
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Unread postby Kalah » 21 Aug 2012, 16:13

Stephan has posted a hint about something in the official forum. There is also a link to a Twitter account ... hmmm...
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Unread postby Pitsu » 21 Aug 2012, 16:46

Naki wrote: 3) 1.8 and further patches will come along with new expansions.
Um, i do not understand this option. No matter whether there are expansions or not the patches for original game should continue with original numbering. Even from Ubi it is hard to believe that they leave original game unsupported while expansion is supported.


From last answers on Ubi board we can see no RMG or Sim turns - the game was built in a way that makes these impossible. :(
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Unread postby Kalah » 21 Aug 2012, 18:37

Pitsu wrote:No matter whether there are expansions or not the patches for original game should continue with original numbering. Even from Ubi it is hard to believe that they leave original game unsupported while expansion is supported.
It probably means they will do it in the same way as with H5. That went up to 1.6 and then the Hammers of Fate expansion came along, which was patched to 2.1. Then Tribes of the East came out; that was patched to 3.1. So as we can all see on our patches page, it was 1.1 --> 1.2 --> 1.3 --> 1.4--> 1.41 --> 1.5 --> 1.6 --> 2.1 --> 3.1.

For H6, that should be going to 1.7 and then an expansion takes it to 2.0. When that is patched, version is 2.1. And so on ...
Pitsu wrote:From last answers on Ubi board we can see no RMG or Sim turns - the game was built in a way that makes these impossible. :(
Sadly, yes. The code is hideously complex and making such changes would require a huge amount of work and resources, resources that just aren't available. As we know, Limbic were hired to fix the game (i.e. "rescue" it); adding things to it is just out of reach.

I do hope they keep working on the map editor, though. In H5, that wasn't good until ToE (not even then, I'd say), so if they release expansions they should be able to make editor improvements on the way.
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Unread postby Pitsu » 21 Aug 2012, 18:47

Kalah wrote: It probably means they will do it in the same way as with H5. That went up to 1.6 and then the Hammers of Fate expansion came along, which was patched to 2.1.
1.6 came out a year after the release of HoF, even later than TotE if i am not mistaken. An expansion is in some sense a totally new product that has to be bought by customer. One should not expect that every H5 owner bought all expansions, it does not mean that they deserve no support for the product they bought.

EDIT nr 3: some offense removed :p
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Unread postby Avonu » 21 Aug 2012, 18:47

Kalah wrote:
Pitsu wrote:No matter whether there are expansions or not the patches for original game should continue with original numbering. Even from Ubi it is hard to believe that they leave original game unsupported while expansion is supported.
It probably means they will do it in the same way as with H5. That went up to 1.6 and then the Hammers of Fate expansion came along, which was patched to 2.1. Then Tribes of the East came out; that was patched to 3.1. So as we can all see on our patches page, it was 1.1 --> 1.2 --> 1.3 --> 1.4--> 1.41 --> 1.5 --> 1.6 --> 2.1 --> 3.1.
Not
HV was patched to 1.4, then Farmers of Hate came out and were patched to 2.1 while HV was patched to 1.5 (or something like that).
When ToE came out and was patched to 3.1, HV was also patched in same day to 1.6.
There were plans to patch HV, FoH and ToE futher (so we will get patches: 1.7, 2.2 and 3.2 at same day) but it never has happened.


EDIT:
Patch 1.1: 6.VI.2006
Patch 1.2: 21.VII.2006
Patch 1.3: 13.IX.2006
Patch 1.4: 9.XI.2006
Farmers of Hate (2.0): 15.XI.2006
Patch 1.41 and 2.1: 30.I.2007
Patch 1.5: 3.V.2007
Tribes of the East (3.0): 11.X.2007
Patch 1.6: 18.X.2007
Patch 3.1: 19.VIII.2008

The End
Kalah wrote:I do hope they keep working on the map editor, though. In H5, that wasn't good until ToE (not even then, I'd say), so if they release expansions they should be able to make editor improvements on the way.
It's still bad and unfriendly but is is nothing compared to HoMMVI map editor, which is really one, huge mess.

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Unread postby Kalah » 21 Aug 2012, 20:24

I remember wrong about the timeline, then, but TotE was stand-alone, patching the game completely regardless, right?
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Unread postby Avonu » 21 Aug 2012, 20:37

Yes and no.
ToE was stand-alone and has its own patch, same as FoH. Ubival made the same patch for different version (1.41 for HV and 2.1 for FoH and later 1.6 for HV and 3.1 for ToE) - it has (nearly) the same content but was designed to different game version.
So in short - 1.41 and 2.1 were the same patches but one was for HV and other was for FoH. Same for 1.6 and 3.1. You can't install 1.6 on FoH or ToE, you need to use correct one.

IIRC NWC uses same pattern in H3 (patches: 1.1-1.4, 2.1-2.2, 3.1) althrough I think they first patched H3 to 1.4 and then released AB (2.0)... or NWC released patch 1.4 when AB was launched.

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Unread postby Naki » 21 Aug 2012, 21:40

Um, are you joking a bit? :D It was Hammers of Fate, not Farmers of Hate.
OTOH, I see you wrote it as FoH too, so maybe not a joke, but a confusion...
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Unread postby Avonu » 22 Aug 2012, 07:14

Image

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Unread postby Kalah » 22 Aug 2012, 08:28

LOL :lolu:
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Unread postby Naki » 22 Aug 2012, 10:25

Noooooo!!!! :disagree: :disagree:
http://en.wikipedia.org/wiki/Heroes_of_ ... rs_of_Fate
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I even have a poster on my room's wall here. :D
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Unread postby Kalah » 22 Aug 2012, 10:52

It's a nice cover.
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