I have HoMM5 with no expansion set. I play a lot trying to get those ratial skills maximized, but i never reach the " ! " like for the "Arcane Omniscience" or the "terror howling" even using skillwheel.
I had even created a map where i can easily and fast increase my levels and skills, but i do never get the correct combination. Almost always i need to make a choose i want not to make.
What i do wrong? there is some special order in picking skills after leveling up?
Problem chosing skills
I think that it will be nice if they collect some annonimous data to understand what users are doing. I.E., if all users are taking attack and defense because gives a huge bonus every time a creature attacks, and it's better than a magic spell once in a turn, then they should increase the spell powers, and otherside around. Things must be balanced in the way of every strategy being possible and a winning strategy if used carefully (and maybe luckily).
In fact, i think the luck skill is unbalanced, but provides just less fun (you get the reward with normal attacks) than dark magic, in example, with more options.
In fact, i think the luck skill is unbalanced, but provides just less fun (you get the reward with normal attacks) than dark magic, in example, with more options.
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