MM6 - Cursed. What exactly does it do?
MM6 - Cursed. What exactly does it do?
When leeroying through Frozen Highlands, I got inflicted with a condition called "Cursed".
What exactly does the condition do, other than make the characters look constipated?
I noticed that it made spells fail frequently, but surely it does something more than just that?
Does it have any permanent negative effects?
I got rid of it at a temple, but just curious...
What exactly does the condition do, other than make the characters look constipated?
I noticed that it made spells fail frequently, but surely it does something more than just that?
Does it have any permanent negative effects?
I got rid of it at a temple, but just curious...
- UndeadHalfOrc
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AFAIK it does just that, makes your spells and physical attacks fail often.
What I'd like someone to explain to me though, is what is the point of the Poison and Insane status ailments.
Insane makes your physical attacks STRONGER at the expense of a few max MP loss, and poison... what does it do exactly? It doesn't even gradually reduce your HP like in 99% of RPGs ever made.
What I'd like someone to explain to me though, is what is the point of the Poison and Insane status ailments.
Insane makes your physical attacks STRONGER at the expense of a few max MP loss, and poison... what does it do exactly? It doesn't even gradually reduce your HP like in 99% of RPGs ever made.
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- Pixie
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A research showed that people get so sensitive and easy to fall into angry without sleep for long time. That makes sense for me why insane lose your concentration but greater damage sometime. It makes game more realistic for me since each people have their different statistic.forbjok wrote:Interesting. I thought Poison was supposed to do damage, but now that I think of it I've never actually seen it do anything apparent.
Never really tried fighting while any characters were insane.
Only happened a few times when waiting too long without sleeping.
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Yep and if you try sleeping while poisoned or diseased you can only regain about half your hit and spell points.GreatEmerald wrote:Poison reduces your stats, much like disease, just different ones.
Also I find it odd how curse makes you miss physical attacks and spells but bless only affects physical attacks.
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For the various conditions in MM7:
http://shrines.rpgclassics.com/pc/mm7/status.shtml
This page is btw great for MM7 players, theres IMO only a few fauls in the instructor list, else its perfect...
http://shrines.rpgclassics.com/pc/mm7/status.shtml
This page is btw great for MM7 players, theres IMO only a few fauls in the instructor list, else its perfect...
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Very interesting, according to that page there's three different types of poison and disease statusses: weak, moderate and severe, and the worse the condition the worse the effects are...
So does it depend on which creature poisons or diseases you, or does it depend on how long you've been poisoned/diseased without getting it cured?
Edit: nm, looking over the monster list on that site confirmed it depends on which enemy inflicts the condition. Cool site btw
So does it depend on which creature poisons or diseases you, or does it depend on how long you've been poisoned/diseased without getting it cured?
Edit: nm, looking over the monster list on that site confirmed it depends on which enemy inflicts the condition. Cool site btw
You'd think Darkmoor was a ghost town, but instead there's plenty of life among the dead.
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I find Harpy Witches are most annoing with Mass Curse
Mass Curse
SP cost: 40 Damage type: Magic
Inflicts the cursed condition on all monsters in the sight of the caster
Normal: Duration 2 minutes per point of skill
Expert: Duration 3 minutes per point of skill
Master: Duration 4 minutes per point of skill
So does a curse ever go away naturally from a Harpy Witch? (causes by Mass Curse)
SP cost: 40 Damage type: Magic
Inflicts the cursed condition on all monsters in the sight of the caster
Normal: Duration 2 minutes per point of skill
Expert: Duration 3 minutes per point of skill
Master: Duration 4 minutes per point of skill
So does a curse ever go away naturally from a Harpy Witch? (causes by Mass Curse)
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Or healer NPC.tolich wrote:...and Divine Intervention.
Or, strangely, by sleeping. (And the aforementioned temple, healer NPC and Divine Intervention ofc)drunk, weakness disappear with sleep.
sleep disappears once hit by an enemy.
*awaits someone to quote me and add more ways of curing these conditions*
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