There are some commands in the editor that is not specified in either the manual and on this forum. I have tried them all but only got a few answers.
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Have anyone else got a grip of them?
Tried with heroName, objectName, but just got errors
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CreateTreasure("scriptName", TYPE, count, x, y, floor;)
It works partly. It creates a treasure, but not the right one (6=WOOD, 2=GOLD, etc). It even seems to miss one o more factors 'cause it displays an error even if the treasure itself is created correctly.
Returns an array in whitch I can't get the pattern. It seems that it have something to do with uppgrades.
Returned an empty table, maybe only because I couldn't find the right "Type" as statement.
What could this be good for?
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GetStandState();
GetStandStatesCount();
SetStandState();
Did just get errors from testing in cosole.
Returns map-size; 72,72 and so on.
Returns nil if not passable and 1 if passable.
Didn't try it. Guess it's the same as set a trigger to nil.