MM7: most useful Misc. Skill
- CoffeeGnome
- Pixie
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MM7: most useful Misc. Skill
Hello everyone,
This is a poll to see what is the most useful non-weapon, non-magical skill that one can have within their party.
This is a poll to see what is the most useful non-weapon, non-magical skill that one can have within their party.
- UndeadHalfOrc
- Titan
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- CoffeeGnome
- Pixie
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- Location: Sacramento
Sorry, forgot Alchemy
You're right, I forgot about alchemy. I just wish you could use more than one black potion to increase the same stat even higher.
- Sir William S Titan
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- Secret_Holder
- Assassin
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- CoffeeGnome
- Pixie
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- darknessfood
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- HodgePodge
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- UndeadHalfOrc
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Armsmaster is more of a combat skill and can be safely excluded, but that's now 3 Misc. skills not on the list: alchemy, stealing, repair.
CoffeeGnome, that was a poor excuse of a poll you did.
That gives us an idea of how thorough you must be when testing MM7 data. NOT. Please don't even try arguing with me again about MM7 since you're probably too slow to follow what I'm saying and you're really just embarrassing yourself.
CoffeeGnome, that was a poor excuse of a poll you did.
That gives us an idea of how thorough you must be when testing MM7 data. NOT. Please don't even try arguing with me again about MM7 since you're probably too slow to follow what I'm saying and you're really just embarrassing yourself.
- HodgePodge
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Armsmaster is still listed under the Miscellaneous Skills category in the official MM7 Manual. But I think the problem with this poll was that the poll wouldn't allow as many options that Coffee wanted to list. So give him a break, UHO.UndeadHalfOrc wrote:Armsmaster is more of a combat skill and can be safely excluded, but that's now 3 Misc. skills not on the list: alchemy, stealing, repair.
CoffeeGnome, that was a poor excuse of a poll you did.
That gives us an idea of how thorough you must be when testing MM7 data. NOT. Please don't even try arguing with me again about MM7 since you're probably too slow to follow what I'm saying and you're really just embarrassing yourself.
- PhoenixReborn
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- HodgePodge
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Good point. Harden Item Potions (Green + Yellow) are pretty easy to make too. I think you only need to be an Expert in Alchemy. Unfortunately, Artifacts, Relics or Named Items can't be hardened unless you use an editor.DaveO wrote:Learning gets my vote, since Harden Item potions will make Repair a bit less useful.
- CoffeeGnome
- Pixie
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- Location: Sacramento
Sorry the only time I have to even go to this forum is on my breaks at work. At home I never get the computer away from my wife or daughters. So I had 15-minutes to write down what I was curious about. I would edit and correct the poll to add armaster, stealing, alchemy, and repair item, if there was a way to do so. I did however place repair item when I made the actual poll and I do not know why it did not take like the other items. If people are so upset, why don't they just write their own poll making the proper edits, I'll still end up voting for disarm trap.
- UndeadHalfOrc
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The reason I got upset had nothing to do with this poll, so my comment was out of place.
The reason I was upset is
viewtopic.php?t=7459
... no matter how many hours or work I put into testing, someone will always turn up and says "you're wrong" without any cold data to support what they're saying.
The reason I was upset is
viewtopic.php?t=7459
... no matter how many hours or work I put into testing, someone will always turn up and says "you're wrong" without any cold data to support what they're saying.
- darknessfood
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i think you find good stuff . Though i did not have the mok patch for MM7 i now know for the next time that i need the 1.1 versionUndeadHalfOrc wrote:The reason I got upset had nothing to do with this poll, so my comment was out of place.
The reason I was upset is
viewtopic.php?t=7459
... no matter how many hours or work I put into testing, someone will always turn up and says "you're wrong" without any cold data to support what they're saying.
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