Hello everyone. I just thought I'd let you all know that Ghosts of the Past has been brought back to life.
Since many important members of the team disappeared, the mod was left for dead for months. A few days ago, Kronos 1000 (an experienced modder and mapmaker) decided to take up the gauntlet and revive the ultimate mod. A few of us, including myself, are in the new GotP team. So far, things are going nicely, and the old beta (with all major bugs fixed and all Sanctum graphics included) will be open to everyone as soon as we've gotten everything ready. It will be released for Hammers of Fate, and future versions of the mod will be made for Tribes of the East. We are making good progress, but we still need a lot of help.
Most of the deliberation is taking place at the Heroes Community, in the thread just below.
http://heroescommunity.com/viewthread.php3?TID=23547
Because the main Ghosts of the Past forum was administrated by Vokial, who has disappeared for some reason, we can't use it for our revival project, so we've started up a new forum at the link below.
http://kronos1000.jconserv.net/index.php
We need mapmakers, artists, ideas, support, everything! So feel free to add your input around the place. Thanks!
Ghosts of the Past Revived!
Ghosts of the Past Revived!
Last edited by Corlagon on 16 Sep 2007, 21:10, edited 2 times in total.
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
- KronosDuizend
- Leprechaun
- Posts: 5
- Joined: 25 Sep 2007
- Location: The Netherlands
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
I'm glad to hear that GotP is back on-line!
I have several ideas to contribute to the mod, including an alternate storyline which I created and posted on Vokial's forum and here as well in another thread of this very subforum:
GotP Campaign Idea (as posted in the mod forum)
Please read my ideas (Thelonious also had a campaign idea of his own) and tell me what you think, ok?
Thanks in advance!
I have several ideas to contribute to the mod, including an alternate storyline which I created and posted on Vokial's forum and here as well in another thread of this very subforum:
GotP Campaign Idea (as posted in the mod forum)
Please read my ideas (Thelonious also had a campaign idea of his own) and tell me what you think, ok?
Thanks in advance!
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Those ideas are really nice, Winterfate! I can't promise we'll use all of them, but the general stories seem excellent! They'd probably need some minor tweaking (characters and the like) to fit in with some of what we've got planned. Otherwise, great job.
Now, to explain about the campaigns. There will most likely be about three seperate concurrent storylines in GotP. One will be set in Ashan, another in Axeoth and the main one will take place in Ashan, while maintaining a link with Axeoth. (I've written a lot of complex babble to make sure Axeoth's story isn't really affected at all) As I understand it, we'll be using a special mod to allow eleven campaigns! That should be plenty of action, if we ever get it all done...
So, there will be two Ashan campaigns, both of which are from another mod, Tales of Karador, which is in progress by Kronos (the boss), myself and some other guys. The story is more or less ready there, and can be seen here:
http://heroescommunity.com/viewthread.php3?TID=23107
As for the Axeoth adventure, I'm thinking about making a new Heroes Chronicles episode, featuring yet another of Tarnum's adventures, this time after the Heroes IV Barbarian campaign. If it gets off the ground, I plan to name it Heroes Chronicles: The Zenith of Time. Most of the action will take place on the Fiery Moon. This story would probably take up no more than three campaigns.
That leaves about six campaigns for GotP! Should be plenty. While we have the basic background of this story more or less fleshed out already, most of the bulk is wide open to suggestions.
We're trying to take the story in a different direction than the old team. We're going to try and be more true to the old universe, so while there'll still be plenty of famous faces, no dead heroes like Lord Haart or Gelu will be back. I'm a huge fan of Legends of the Ancients, so I'm trying to make sure that the stories remain consistent. I wonder if our teams could share some character graphics?
Anyway, all ideas and support are welcome (and needed).
Now, to explain about the campaigns. There will most likely be about three seperate concurrent storylines in GotP. One will be set in Ashan, another in Axeoth and the main one will take place in Ashan, while maintaining a link with Axeoth. (I've written a lot of complex babble to make sure Axeoth's story isn't really affected at all) As I understand it, we'll be using a special mod to allow eleven campaigns! That should be plenty of action, if we ever get it all done...
So, there will be two Ashan campaigns, both of which are from another mod, Tales of Karador, which is in progress by Kronos (the boss), myself and some other guys. The story is more or less ready there, and can be seen here:
http://heroescommunity.com/viewthread.php3?TID=23107
As for the Axeoth adventure, I'm thinking about making a new Heroes Chronicles episode, featuring yet another of Tarnum's adventures, this time after the Heroes IV Barbarian campaign. If it gets off the ground, I plan to name it Heroes Chronicles: The Zenith of Time. Most of the action will take place on the Fiery Moon. This story would probably take up no more than three campaigns.
That leaves about six campaigns for GotP! Should be plenty. While we have the basic background of this story more or less fleshed out already, most of the bulk is wide open to suggestions.
We're trying to take the story in a different direction than the old team. We're going to try and be more true to the old universe, so while there'll still be plenty of famous faces, no dead heroes like Lord Haart or Gelu will be back. I'm a huge fan of Legends of the Ancients, so I'm trying to make sure that the stories remain consistent. I wonder if our teams could share some character graphics?
Anyway, all ideas and support are welcome (and needed).
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Thanks a lot Corlagon!
I'm glad you liked it!
I'm glad you liked it!
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
I just got one question, didn't Tarnum die in the HoMM IV barbarian campaign? I thought Tarnum and the Tarnum (being foster father of Waerjak) were one and the same.
Anyways, good to hear you are very much alive and kicking. I bet that if you ask nicely there will be planty of members from the HC and the RT that will want to help you with 11 smashing campaigns.
Anyways, good to hear you are very much alive and kicking. I bet that if you ask nicely there will be planty of members from the HC and the RT that will want to help you with 11 smashing campaigns.
Grah!
- ThunderTitan
- Perpetual Poster
- Posts: 23271
- Joined: 06 Jan 2006
- Location: Now/here
- Contact:
Yes, they were the very same Tarnum, though as ThunderTitan says, he's immortal. He came back at the end of the Barbarian campaign after Waerjak defeated Vogel. He also narrated the epilogue (and the whole campaign for that matter).
Progress is going a bit slowly right now because TotE just came out and we're at work modding things, but a few heroes are already practically finished.
For example, Alamar the Warlock is coming back in GotP. He's based mostly on his Heroes II appearance. Those ears will almost definitely be removed (the brilliant hero portrait was made by the very talented Msuh):
And a few classic Necropolis heroes are almost ready as well:
SANDRO (hero model in progress)
GALTHRAN
VOKIAL (hero model in progress)
AYDEN (no hero model yet)
CLAVIUS (no hero model yet)
Then there's Yog, the Genie Barbarian:
Of course, not only new heroes will be included. We'll add new artifacts, creatures, abilities, campaigns and such.
Thanks for the continued support. Stay tuned!
Progress is going a bit slowly right now because TotE just came out and we're at work modding things, but a few heroes are already practically finished.
For example, Alamar the Warlock is coming back in GotP. He's based mostly on his Heroes II appearance. Those ears will almost definitely be removed (the brilliant hero portrait was made by the very talented Msuh):
And a few classic Necropolis heroes are almost ready as well:
SANDRO (hero model in progress)
GALTHRAN
VOKIAL (hero model in progress)
AYDEN (no hero model yet)
CLAVIUS (no hero model yet)
Then there's Yog, the Genie Barbarian:
Of course, not only new heroes will be included. We'll add new artifacts, creatures, abilities, campaigns and such.
Thanks for the continued support. Stay tuned!
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
Who is online
Users browsing this forum: No registered users and 0 guests