There is no date given to the events of Gathering Storm and Winds of War. It could happen after HIV (I believe it is the case as well), but for all we know it could happen before. Don't tell me it's logical for the add-on to happen after the original game because Heroes III : Shadow of Death was taking place before Restoration of Erathia.
And anyway, I doubt anybody could forget something like the Reckoning. Look at how in our world we're still remembering Hiroshima or the Shoah. Ok, we have pictures, but surely the people of Might and Magic can use the latter to create illusions for storytelling purposes.
My point being : you're interpreting. If you can't believe there are natives on Axeoth because they are never mentionned, you can't say the heroes from HIV's add-ons are refugees for the simple reason that it is never stated that they are. In other words : for all we know, they are natives.
You mentionned Dogwoggle, but you'll notice he, as almost all the "new" heroes in Heroes IV (I mean Heroes that weren't in previous games), has no mention of the Reckoning or the Old World in his biography, while all the old heroes do have such mention. It seems to indicate the new heroes do not have any ties with the old world. For instance let's look at some of the new heroes' bios :
It is logical that the Gathering Storm happened after the others, beacause the Gathering Storm happens in a world where the political entities are in a sense solidified, while with the exception of Palaedra and maybe Aranorn, no political entities are stabalised already in the original Heroes IV game.
Also, Dogwoggle must be freed up from fighting for such a such a faction, for the campaign to occur.
The fact heros naturally cannot be in two places at once (the clone bug aside), means it is unlikely that two campaigns can happen at the same time.
All campaigns must have happened fairly close together, beacause the same heros are alive in all of them and have not retired.
I think Winds of War is the last, beacause it is in a sense the "Last Battle" which promises to ultimately decide the fate of the world, and the player has the option to lead any of those factions to victory.
To have it coming last, would be a kind of neat ending for the series, the final opportunity to decide who wins in the end.
Quote:
Khorrun's small, nomadic tribe dwelled in a harsh desert far from civilization. Nonetheless, bandits slaughtered his entire tribe while he was away gathering water. Now, he wanders the world alone. Like his people, Khorrun is quick to anger, slow to forgive, and intensely loyal to those that win his respect.
Quote:
Pythia served a powerful sorcerer for decades to learn the secrets of his power. When there was nothing more to learn, she abandoned the old man to his enemies and set out to create an empire of her own. So far, however, she has only managed to make a name for herself as a deadly robber.
Quote:
Arkenvoss is an ancient zombie death knight from a time when his master dominated the world. However, centuries of memories tend to blend together in his undead mind, so his origin is clouded in the fog of the past. All he knows is he's waiting for the day when his master returns to this world.
Quote:
Araja arrived in Palaedra with a retinue of servants. Many believe she's a princess from a far off land, although Araja refuses to confirm or deny such rumors. She's a haughty woman prone to giving orders, but she has proven herself to be a formidable commander as well.
Isn't that weird that there are no mentions of the Reckoning in those bios ? I also notice that Arkenvoss is waiting for the return of his master to "this" world, meaning that he is really a (undead) native.
Trust me, the biographies are poorly worded, gramatically contradictory and often extremely cliche.
There were once native inhabitants of the world, there must have been beacause there are pyrimids from those times. It is likely therefore that the mummies of the new world, are those of the original, now dead inhabitants of the world.
The finding description of the artifact, the ankh of life, refers to this now dead civilization that I mention.
Does the biography of every hero that was in the old game mention the reckoning, no it doesn't. The elf Jenova was in the last two games I think, and the reckoning isn't mentioned at all in her biography.
The reckoning is only ever mentioned in a characters background, if it is specificly relavent to their present state.
Arkenvoss and Araja are the most interesting. Araja arrived in Palaedra with a retinue of servants and she may be a princess from a far off land. What land, Channon?
Arkenvoss comes from a time when his master dominated the world and he awaits his "return". In his case, he is likely yes an undead native.
This may offer some clue as to exactly what happened to the native inhabitants, they were wiped out by an undead liche or maybe vampire, who exterminated all the sentiant lifeforms of the world in his ceaseless quest for power.
Having wiped out all opposition, he departed to another world via some kind of spell, maybe one fueled by the surviving life-forms, taking him and most of his undead minions with him to the new world. This is expecially likely if he was a vampire, as a vampire needs a blood supply of sentiant biengs. For some reason, Arkenvoss got left behind, along with the mummies who weren't affiliated with his master to start off with.
I wonder whether the Rainbow Crystal, has something to do with it. Around the Rainbow Crystal, is Undead King Dreggar and his undead. I wonder whether Arkenvoss and King Dreggar are related, perhaps both of them were undead 'left behind' beacause the Rainbow Crystal stopped them from following their master. Indeed, the Rainbow crystal works even on golems.
The world then slowly recovered, the life forms that the undead hadn't bothered to wipe out, began to spread and replenish the world. Perhaps the departure of Arkenvoss master, left a magical shadow of equal power, just as Arkenvoss's spell took the undead from the world, the spell added sentiant biengs and it took them from the Old World via the portals.
No. But surely the Sword hasn't travelled from the other world all by itself ?... And do gods travel form world to world themselves ? Do they go through the portals ? Were there gods in Enroth to begin with ? There were the Ancestors, but they were called that and never "Gods" IIRC. It is either a plot-hole or a local myth, and if it was indeed a local myth it needed locals to tell the story to Emilia and Solmyr at some point.
The Sword of the Gods, was in Heroes III. The myth is an old world myth that was carried over from Erathia.
Religion is one of the things we know exists in some form, but which is never ever mentioned in much detail.
The ancesters are pretty god like, if you play the Might Campaign. They are the inhabitants of the afterlife, whom the barbarians at least hope to go to upon their death. They preside over rewards and punishments in other words. This seems to be the only religion of the might faction.
We know that religion exists, beacause they have temples. All except the Might Faction that is. We know they believe in ancesters and an afterlife.
They seem to worship more cosmic principles than personal biengs, in a . Their religion seems to be extremely abstract, extremely philosophical and intricately linked with magic. Their gods are abstract ideals, with no names, except God of Sacrifice, who apparantly took form on the earth and was slain with the blade of the gods.
I wonder if in Heroes III and perhaps earlier, there were 5 gods, water, fire, earth, water and spirit. Their magic was elemental. The God of Sacrifice, is probably a reference to an earlier religious system, one more resembling RL religions that offer up sacrifices to gods.