Most other mummies were either naked, wearing real clothes (ritual or not), or into shrouds. The first option is... not visually interesting , the second, could be but it would make it harder to see the difference between zombies and mummies, and would require to define an ancient visual culture prior to make them fit into the game's universe, the third one would make it really hard for them to move without looking like a worm, so I think the bandages are the best. You've probably noticed that bandages are much wider in Heroes than they are on real mummies, that alone makes enough of a difference to say it's inspired by Egyptian mummies but not simply copied (when in fact it's because it's easier to do it that way, but that doesn't matter ).ThunderTitan wrote: From what i remember other mummies weren't really made with the toilet-paper, they used other things.
Of course it could be explained, but it isn't, and doesn't fit the environments excepted for deserts.As for ingame justification, that could be easily explained either by a cult that makes mummies or an ancient civilization. You could also say that those are magical, and what make a mummy. What does the descriptin of the Mummy say anyway?
I have no problem about telling mummies are magical, but that doesn't explain their Egyptian appearance.
Now for how mummies are described, as I wrote in my first post, a dried out dead person, and that's it. That means you can't directly see the bones, and that you should see the skin. That skin should most likely be tanned, ie turned into leather, so it's dark (that's where the name mummy comes from, "mumia" means wax in Latin).