confusion - never knew it was so powerful against ranged

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myythryyn
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confusion - never knew it was so powerful against ranged

Unread postby myythryyn » 10 Jan 2007, 18:03

im playing a map, and mass confusion was cast on my army.

at first i laughed, thinking yah oh, im so scared.
since the couple times i tried the spell, i wasnt impressed, and the description says "some" of the units forget to attack or shoot.

but i was suprised to discover that all my ranged units were completely neutralized. they couldnt shoot at all.

is that a bug? or is the spell working as intended? since the description of the spell definitely isnt accurate, it should read, "all ranged units will forget to shoot" not "some".
or is it because the AI hero had expert dark magic, and specialized in mind magic(or whichever gives mass confusion)?

i didnt have cleansing, and it ended up being a hard battle seiging that castle without ranged attacks.

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AngelEyes
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Unread postby AngelEyes » 10 Jan 2007, 18:06

I think the percentage increases with Dark Magic mastery. At expert, I think its 100%, but I could be wrong...

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Jolly Joker
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Unread postby Jolly Joker » 10 Jan 2007, 18:44

Keep in mind they don't retaliate either!
Percentages are 50, 70, 90 and 100% for no Dark (Magic Insight), Basic, Ad´vanced and Expert Dark Magic, respectively.

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Alamar
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Unread postby Alamar » 10 Jan 2007, 21:42

That's the way that Mass Confusion [at expert casting] is supposed to work. If I'm playing as a Necro I'm never disappointed seeing that in my spell tower :)

I just wish that it worked the same way against spell casting units [if someone can forget to shoot they can forget a spell IMHO].

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Gaidal Cain
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Unread postby Gaidal Cain » 10 Jan 2007, 22:23

Jolly Joker wrote:Keep in mind they don't retaliate either!
Percentages are 50, 70, 90 and 100% for no Dark (Magic Insight), Basic, Ad´vanced and Expert Dark Magic, respectively.
That is, if that particular bug has been fixed. Otherwise it's 50, 30, 10 and 100%...
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett

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Alamar
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Unread postby Alamar » 10 Jan 2007, 22:36

Gaidal Cain wrote:
Jolly Joker wrote:Keep in mind they don't retaliate either!
Percentages are 50, 70, 90 and 100% for no Dark (Magic Insight), Basic, Ad´vanced and Expert Dark Magic, respectively.
That is, if that particular bug has been fixed. Otherwise it's 50, 30, 10 and 100%...
Good Point!!! I forgot about that buggy. I assume because none of his shooters could shoot though that it didn't matter much.

myythryyn
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Unread postby myythryyn » 10 Jan 2007, 23:57

Jolly Joker wrote:Keep in mind they don't retaliate either!
Percentages are 50, 70, 90 and 100% for no Dark (Magic Insight), Basic, Ad´vanced and Expert Dark Magic, respectively.
they dont retaliate? is that what the spell means in the description when it says that some of the units dont attack?

i always thought that the spell just reduced the total damage the stack did, like if stack of 100 creatures are attacking, only 50 of them would be calculated for damage. (or whatever the percent is)

but it also stops the affected stack from retaliating?

confusion sounds better and better.
i would have to say that dark magic is now one of my favorites, i think it has some of the most powerful spells in the game. blind, frenzy, puppet master, and now confusion. of course, these can all be cleansed and some units are immune, but these spells still are very useful.

and there is, or was a bug with the confusion spell?

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PhoenixReborn
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Unread postby PhoenixReborn » 11 Jan 2007, 00:01

myythryyn wrote: but it also stops the affected stack from retaliating?
Yep. pretty nice on a battle griffin. But remember that's at the expert level. At lesser levels, it stops some units from shooting/retaliating.

Here's a good one. I was challenging an abandoned mine and it turned out to be 11 mummies. No problem I thought, there speed is only 3. But the mummies cast expert confusion on my only shooting unit and ended up inflicting some casualties on my army.

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Caradoc
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Unread postby Caradoc » 11 Jan 2007, 03:56

What are the percentages for Genies?
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.

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Blaze85
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Unread postby Blaze85 » 11 Jan 2007, 07:47

Genies cast advanced spells so it should be 90%

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FreshHope
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Unread postby FreshHope » 11 Jan 2007, 15:25

Gaidal Cain wrote:That is, if that particular bug has been fixed. Otherwise it's 50, 30, 10 and 100%...
Mine! No wonder i feel why are the enemy shooters inflicting so much dmg on my troops despite me having advanced mass confusion 8|


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