Story Synopsis
- CloudRiderX
- Succubus
- Posts: 808
- Joined: 06 Jan 2006
- Location: USA
I believe Nicolai is the son of Roland and Catherine Ironfist. She mentions it in the opening cinematic in Heroes III. But, one source of information states that no heroes from II, III, or IV will be in this game. But why would Nicolai and Roland and Cathrine be in it, when all the others were alive at that time too? The secrets will be revealed in time.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
I'm no expert on the Lord of the Rings, but it's what I come to think of when I read the background HoMMV story. Mostly because in both stories, a good human empire are desperately trying to imprison the ultimate evil at the cost of their king.
Even though the story is pretty basic fantasy stuff it sounds interesting to me. I just hope that the characters in the game are believable and react realistically to the world around them. The characters should be deeper than the purest of good and evil and have rich story about them selves that make them worthy of remembrance.
(Sorry that I posted this twice, I'm new to the comment system)
Even though the story is pretty basic fantasy stuff it sounds interesting to me. I just hope that the characters in the game are believable and react realistically to the world around them. The characters should be deeper than the purest of good and evil and have rich story about them selves that make them worthy of remembrance.
(Sorry that I posted this twice, I'm new to the comment system)
It would be a cool thing of course if this Nicolai was Nicolai Ironfist from Enroth. Heroes V surely isn't set on Axeoth where Nicolai was seen last time (in MM9) as official announcment tells us of a completely new world, however, maybe it's still set in the same universe and maybe Nicolai managed to travel to this new world through a portal or the like...
Otherwise, it would be a strange coincidence and — together with the fact that the Heroes V story has striking similarity to the Heroes III ROE story — would suggest that Nival isn't really inspired.
Otherwise, it would be a strange coincidence and — together with the fact that the Heroes V story has striking similarity to the Heroes III ROE story — would suggest that Nival isn't really inspired.
I doubt Nicolai is "our" Nicolai. Otherwise his father would be Roland and it's said that he sacrificed himself to end with the demon menace, something that doesn't really happen in HOMM3 and expansions nor in M&M7 and 8. Besides Roland wasn't the Griffin King at all, in that case it could be Catherine but not him.
Said this it all seems to look like we'll have a completely new world, with completely new heroes and perhaps even in a completely different timeline. This isn't that bad as long as they create a world that we get to like and love as we did with Enroth and Erathia.
Said this it all seems to look like we'll have a completely new world, with completely new heroes and perhaps even in a completely different timeline. This isn't that bad as long as they create a world that we get to like and love as we did with Enroth and Erathia.
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- Lurker
- Posts: 1
- Joined: 06 Jan 2006
- theGryphon
- Spectre
- Posts: 716
- Joined: 06 Jan 2006
I think Nival should decide for either of the following alternatives and stick to it:
1.) Continue the original universe and let familiar concepts and characters reappear (my favourite alternative).
2.) Create a completely new universe from scratch (with no elements from the previous games) and at the same time try to avoid obvious similarities and allusions to the previous games; i.e., no remake of the ROE campaign, no King Nicolai etc.
They shouldn't try to have their cake and eat it, too.
1.) Continue the original universe and let familiar concepts and characters reappear (my favourite alternative).
2.) Create a completely new universe from scratch (with no elements from the previous games) and at the same time try to avoid obvious similarities and allusions to the previous games; i.e., no remake of the ROE campaign, no King Nicolai etc.
They shouldn't try to have their cake and eat it, too.

- HodgePodge
- Round Table Knight
- Posts: 3530
- Joined: 06 Jan 2006
Well, I for one hope the Nicolai in Heroes V is OUR Nicolai. For one reason, I was quite disappointed, even angry with the way 3do just kind of dropped him off in the new world, where not a soul heard of him.
Anyhow, one of the things Nicolai was attempting to do after the Reckoning was to raise an army to defeat the demons; but he needed money; that's why he was looking for a job, if I recall from MM9.
3do could've done so much with the Nicolai character. They really dropped the ball badly in this case. No wonder they went bankrupt. Seems like 3do didn't care at all about what their fan-base thought or how we felt.
Anyhow, one of the things Nicolai was attempting to do after the Reckoning was to raise an army to defeat the demons; but he needed money; that's why he was looking for a job, if I recall from MM9.
3do could've done so much with the Nicolai character. They really dropped the ball badly in this case. No wonder they went bankrupt. Seems like 3do didn't care at all about what their fan-base thought or how we felt.
- CloudRiderX
- Succubus
- Posts: 808
- Joined: 06 Jan 2006
- Location: USA
Yeah, whatever the case, I'm gonna miss Enroth and Erathia. I'll also miss all the cool heroes that built up to IV through II and III. Its either gonna be a big disappointment, or a great new adventure. But H4 already had a brand new world, i would hate to get it changed so quickly. But i guess they would rather make a new world that they could mold then try to shape around a world that fans and creators are familiar with, especially when they would be taking the chance of messing it up and nobody wanting to play it anymore.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
- lpatenaude
- Peasant
- Posts: 53
- Joined: 06 Jan 2006
- Location: 2031, Ogilvie Rd.; Ottawa, Ontario; Canada
I really don't think about a major disappointment here.
I see this new revival of the franchise of HoMM as a breath of fresh air and having both of kings'/queens' feet on the ground, just like his hired heroes having to do all the dirty work for him/her.
Really do think that the greatest survivor-like player during the towns' sieges should be the one having the greatest primary skills, spells and army to back everything all up.
I'm talking about the new possibility to attack the same town's castle walls by as many as 4 different factions, all at the same time.
The overall landscape seen horizontally from ground up and straight forward is quite realistic enough in order to bring another kind of adventure/strategy player into this marvelous and fantastic fantasy world of HoMM.
The people whom never really played any strategy PC games and consider themselves "both feet on the ground of our lives' reality" could see this game as a chance to slowly but surely immerse themselves into this totally new fantasy world such as HoMM5.
In conclusion, let's see upon the release of it and how the marketing dept of Ubi will handle its approach towards a widely new market of players of all kinds.
I see this new revival of the franchise of HoMM as a breath of fresh air and having both of kings'/queens' feet on the ground, just like his hired heroes having to do all the dirty work for him/her.
Really do think that the greatest survivor-like player during the towns' sieges should be the one having the greatest primary skills, spells and army to back everything all up.
I'm talking about the new possibility to attack the same town's castle walls by as many as 4 different factions, all at the same time.
The overall landscape seen horizontally from ground up and straight forward is quite realistic enough in order to bring another kind of adventure/strategy player into this marvelous and fantastic fantasy world of HoMM.
The people whom never really played any strategy PC games and consider themselves "both feet on the ground of our lives' reality" could see this game as a chance to slowly but surely immerse themselves into this totally new fantasy world such as HoMM5.
In conclusion, let's see upon the release of it and how the marketing dept of Ubi will handle its approach towards a widely new market of players of all kinds.
Earth is a large world.
So does our egos and opinions onto everything.
So does our egos and opinions onto everything.
- CloudRiderX
- Succubus
- Posts: 808
- Joined: 06 Jan 2006
- Location: USA
I'm not saying that the game is going to be bad, I'm just saying it's going to be like saying goodbye to a good friend and making a new one. Yeah it will bother me for a while, but when the game comes out, I'm sure I won't care. Everything I've seen is great, most of the things i've heard are good(except for the "we'll be discussing that later" stuff). I'm waiting for later to come so we hear some exciting news.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
Remember that there may be plenty (at least more than 2 i guess) planets created by the Ancestors in different solar systems.So as we know that Ashan is our new might & magic world dosent mean that the old worlds/planets Antagrich (Antagrich was the world with the continents Enroth,Erathia etc right?) and Axeoth are forgotten,its just another story on another planet i guess.Maybe the story switch back to Axeoth and continues from where the story ended in H4 and when that chapetr ends then the last part of the game continues on Ashan
But the problem would be too many factions,creatures etc both for Axeoth and Ashan in one game,so unless Ubi can do it i guess the story continues and switch back to the story of Axeoth in H6.
But the problem would be too many factions,creatures etc both for Axeoth and Ashan in one game,so unless Ubi can do it i guess the story continues and switch back to the story of Axeoth in H6.
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