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asandir
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Unread postby asandir » 09 Nov 2006, 02:15

Yeah, me is a rogue .... and a damn good one :devious:
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Mytical
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Unread postby Mytical » 09 Nov 2006, 03:47

The people on horseback are not far, but do to a dense cropping of trees/ect you can only see flashes off of armor and the like. So the two rogues are to sneak up and try to do as much damage as possible before you two close in on them?
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Mytical
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Unread postby Mytical » 09 Nov 2006, 03:59

Oh and to me (at least) a ninja is something like a Thief/Magicuser/Fighter (in that order). Of course it's not exact but they use stealth, the art of distraction and only fight when no other way can be seen out. They do know martial arts like a monk, but prefer to fight with weapons over with their body. Samurai are sort of specialist Fighters (unusual paladin?) with a little monk thrown in. They also prefer weapons, but do know martial art if things get nasty.

In a straight up 1 to 1 fight the Samurai defeats a Ninja, but Ninja's don't do the straight face to face fight that much. Samurai disdain any range weaponry and prefer heavy armor which they use as efficiantly as most use chain mail. Ninja's do not wear armor of any kind (not even the leather the theif gets) but if using weapons prefer distance weapons, preferrably poisoned.

Now in game terms I mix a little magic in with theives and the result is Ninja. They get spells like invisibilty, minor teleport (but an extra spell componit called a 'smoke bomb' is needed), and at much higher levels time stop (how they walk right past guards and are not noticed). They also get bonuses to poisoning their weapons, and specialize in Katana's.

Again this is just how I see them ;).
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asandir
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Unread postby asandir » 09 Nov 2006, 04:13

I reckon that's a good plan, but then I would :D
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DaemianLucifer
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Unread postby DaemianLucifer » 09 Nov 2006, 04:13

Mytical wrote: In a straight up 1 to 1 fight the Samurai defeats a Ninja, but Ninja's don't do the straight face to face fight that much.
Samurai defeats ninjas only because they specialize in katana/wakizashi combo,while ninjas dont specialize in any weapon.Of course,this isnt true for all of them.
Mytical wrote: Samurai disdain any range weaponry and prefer heavy armor which they use as efficiantly as most use chain mail.
Thats not true,samurais used crossbows a lot.

Oh,and ninja being a thief then mage then fighter is weird cause ninjas have tough physical training to make their bodies as hard as possible.I still think it should be a class of its own.

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Mytical
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Unread postby Mytical » 09 Nov 2006, 04:20

Oh it is a class of it's own. They have low hp, but ac (like a monks) goes up per level, and have all sort of special skills. Still getting all the details down (for myself) to straighten out what. Just dont be expecting them to be doing matrix like moves and killing dozens of people in a minute like the tv ones. Class balance is the key, and the movie ninja is not near balanced to the other classes (and I was never a fan of the movie ninja). As for physical training, a monk or samurai or paladin or even ranger train harder then Ninja's physically. Really do need a specialist warrior and magic user (have specialist in all the other classes ready) so looking for some suggestions though.
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DaemianLucifer
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Unread postby DaemianLucifer » 09 Nov 2006, 04:34

Actually movie ninjas are balanced.Its just that those guys are at least level 20.

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asandir
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Unread postby asandir » 09 Nov 2006, 06:10

level 20 on the invisible ropes and level 20 choreography??
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Unread postby ThunderTitan » 09 Nov 2006, 09:51

DaemianLucifer wrote: Thats not true,samurais used crossbows a lot.
Huh?! I'm pretty sure they use dcomposite bows, not crossbows.

Adn a Ninja would work best as a specialized Rogue with some unique feats.
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asandir
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Unread postby asandir » 09 Nov 2006, 09:56

I'm with ya on that TT both about the ninja and the composite bows, I never heard nor saw anything about a samurai with a crossbow

some general quotes:

The samurai bow was long, usually about 8 feet from tip to tip. It took years of practice and strengthening before a samurai could shoot an arrow reasonably well at its longest ranges.

The Samurai became expert in fighting from horseback and on the ground. They practiced armed and un-armed combat. The early Samurai emphasized fighting with the bow and arrow. They used swords for close-in fighting and beheading their enemies.

:tongue:
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Sir William S Titan
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Unread postby Sir William S Titan » 09 Nov 2006, 15:08

I was actually trying for a character who could use shurikens well. So, I thought a ninja would be good.

BTW, this ninja idea is from me making up a character, to be prepared, in case my druid has an unfortunate event happen to him. One of the three possible characters, even.

Which brings this comment to this: If you haven't already done so, you might want to start thinking about doing the same. Never know when you're going to die.
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Omega_Destroyer
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Unread postby Omega_Destroyer » 09 Nov 2006, 17:01

Way ahead of you William. I'll just use my original Paladin build.

@DL
I hadn't thought of it before, but your character reminds me a lot of a character from Shaman King named Faust VIII. He's a necromancer/doctor who lugs around his dead wife.

Faust VIII
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DaemianLucifer
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Unread postby DaemianLucifer » 09 Nov 2006, 17:10

What?How dare they!Ill sue them for stealing my idea! :devil:

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asandir
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Unread postby asandir » 10 Nov 2006, 03:00

how droll!

as for an alternate build, I have a very handy rogue that doesn't plan on dying, but if he does I'd be tempted to go a Kensai maybe or some kind of specialised fighter
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Omega_Destroyer
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Unread postby Omega_Destroyer » 10 Nov 2006, 20:36

I could always go the route of Soul Knife instead.
And the chickens. Those damn chickens.

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Mytical
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Unread postby Mytical » 11 Nov 2006, 05:05

Need a little more specific information then just "a diversion". A diversion could be anything from Stefan streaking the guards to trying to cause a metorite to hit them...so a little more info is needed before we commence.
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Omega_Destroyer
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Unread postby Omega_Destroyer » 11 Nov 2006, 05:56

It's DL's call; he's the leader.
And the chickens. Those damn chickens.

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DaemianLucifer
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Unread postby DaemianLucifer » 11 Nov 2006, 06:46

Yees,a meteorite might just work :devil: Well,since they like hunting withces so much,we will give them a witches show.One of the thiefs should lure them to hunt him,and Ill illusion him to make him a better bait.Id attack myself,but I wont be able to evade them afterwards.

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Omega_Destroyer
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Unread postby Omega_Destroyer » 11 Nov 2006, 07:31

I'm a bit late on the suggestion. Strange what ideas you have at 2:31 am.

Can other people here your ghost DL? Cause if so, we could use her to draw out the fighters. Just have her go within ear shot of the encampment and I'll send a boar to "rush" her. When she starts screaming, some of the soldiers might break off to investigate. When they get near the boar, cast Darkness. Then send one of the rogues and Kero to get the girl. Once they get her, the druid could cast entangle to help cover our escape.
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DaemianLucifer
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Unread postby DaemianLucifer » 11 Nov 2006, 15:29

Yeah,well I dont think her manifestations are that tangible.Its up to misty if that one can be done.


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