So temporary stats boosts work for contests, but not...

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
cruzader
Leprechaun
Leprechaun
Posts: 14
Joined: 04 Dec 2007

So temporary stats boosts work for contests, but not...

Unread postby cruzader » 03 Jan 2008, 20:54

skill-leveling requirements (e.g. Intellect 50 before Learning Master) ? That sucks for my Cleric. Any tricks related to this? thx

User avatar
darknessfood
Round Table Hero
Round Table Hero
Posts: 4009
Joined: 02 Jul 2007
Location: Netherlands
Contact:

Unread postby darknessfood » 03 Jan 2008, 20:56

Black potions and barrels will help. Most of the time (in my parties) i only have one soceres and one cleric, both need some other stat to gain mana. I just let the right class drink the right liquid...

cruzader
Leprechaun
Leprechaun
Posts: 14
Joined: 04 Dec 2007

thx

Unread postby cruzader » 03 Jan 2008, 21:03

i have a druid, just working on grandmaster alchemy...

User avatar
darknessfood
Round Table Hero
Round Table Hero
Posts: 4009
Joined: 02 Jul 2007
Location: Netherlands
Contact:

Unread postby darknessfood » 04 Jan 2008, 02:38

The just find barrels of liquid, good luck with that :P. TBH, you really need to do this in the beginning of the game, it'ssomething you learn after you progressed really far for the first time...

User avatar
Sir William S Titan
Round Table Hero
Round Table Hero
Posts: 2046
Joined: 09 Jan 2006
Location: One second away from where I was one second ago

Unread postby Sir William S Titan » 07 Jan 2008, 15:51

Bonuses from items count. If you'd like, you could search around, at shops, for some. Or, maybe you have enough divided amongst your party that, if you combine them on one person, that person will have enough in the required stat.
Signature:
This is a block of text that can be added to posts you make. There is a 500 character limit


Return to “Might and Magic”

Who is online

Users browsing this forum: Semrush [Bot] and 7 guests