Thane/Warlord Attack Damage
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- Pixie
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- Joined: 07 Jun 2006
Thane/Warlord Attack Damage
Does anyone think the Thane's and Warlord's damage ranges are a bit weak? I mean, 9-14 for an upgraded tier 6 unit? That's less than an Imperial Griffin! I know that it has great abilities like teleport and Storm Strike, but I'd like the damage range to be bumped up to atleast 12-18. Personally, I do not think that would overpower it by any means. Thoughts?
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- Pixie
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- Jolly Joker
- Round Table Hero
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- erased. over. out
- Pixie
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- Joined: 07 Jun 2006
True. Perhaps the damage range is justified then .Jolly Joker wrote:They do 9-14 (modified) normal damage and then the same (modified) damage again as Lightning damage that spreads chain-like to each enemy unit that is adjacent to one suffering that Lightning damage.
On a full battlefield this translates into a massive damage output.
- PhoenixReborn
- Round Table Hero
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The pointer counts only the base damage, not the effect of the lightning, which I believe can be resisted?Dudu wrote:I have also noticed that the kill rate always is higher than the game says its gonna be when you lay the pointer over a unit. A bug perhaps.
The warlord is my favorite unit in the new line up, it can hit multiple units, even from range, and there defense is nothing to sneeze at.
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