Rogue Town?

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Bahototh
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Rogue Town?

Unread postby Bahototh » 11 Oct 2006, 18:17

What do you think on a Town based on Rogues, Bandits etc...?
Could also include Nomads, Merchants, Gladiator
kind of an "outlaw" town...

specialities could be stealth, pathfinding, poisons or the likes...

Thoughts? the problem is what to have for high level creatures...

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Re: Rogue Town?

Unread postby ThunderTitan » 11 Oct 2006, 18:36

Bahototh wrote: Thoughts? the problem is what to have for high level creatures...
Dishonest Dragon at lvl7, of course. :devil:
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mr.hackcrag
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Re: Rogue Town?

Unread postby mr.hackcrag » 11 Oct 2006, 18:41

ThunderTitan wrote: Dishonest Dragon at lvl7, of course. :devil:
And his special ability could be being rude and insane. :devil:

Rudeness lowers enemy morale...

and insanity puts him into berserker status, which also happens to make him ignorant. :devious:

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Re: Rogue Town?

Unread postby ThunderTitan » 11 Oct 2006, 18:46

mr.hackcrag wrote: And his special ability could be being rude and insane. :devil:

Rudeness lowers enemy morale...

and insanity puts him into berserker status, which also happens to make him ignorant. :devious:
Don't know if i'd like the name of the upgrade... :devil:
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Unread postby Sir William S Titan » 11 Oct 2006, 18:48

This town type made me think of a mimic as being a neutral creature.
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Unread postby DaemianLucifer » 11 Oct 2006, 19:01

Might work under the condition that none of the units is human,elven or dwarven(gnomes,halflings and similar races are a moot point though).

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Unread postby Shuyssar » 11 Oct 2006, 19:29

I don't like this type of discussion!
Let's talk about serious topics, people!

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Unread postby DaemianLucifer » 11 Oct 2006, 19:32

Hey,every town proposal is just as serious.You had your dragon town,now lets hear oppinions on a rouge town.If you dont like it,you should play a different game.

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Unread postby ThunderTitan » 11 Oct 2006, 19:33

[quote="DaemianLucifer"(gnomes,halflings and similar races are a moot point though).[/quote]

Nomad halfling, Eberron style.
Sir William S Titan wrote:This town type made me think of a mimic as being a neutral creature.
This is the only Mimic i care to see, and he's dead. :(
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Last edited by ThunderTitan on 11 Oct 2006, 19:36, edited 1 time in total.
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Unread postby DaemianLucifer » 11 Oct 2006, 19:36

ThunderTitan wrote: This is the only Mimic i care to see, and he's dead. :(
So?That didnt stop nival for bringing back sandro into another world.

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Unread postby ThunderTitan » 11 Oct 2006, 19:45

DaemianLucifer wrote: So?That didnt stop nival for bringing back sandro into another world.
Well Exiles is under a no-bring-back rule for dead characters, so even if a new Mimic shows up he just won't be the one i liked.


So, Gnome Gladiator, or Gnome Rogue?

A Gnome/Hobbit town would fit a rougueish theme IMHO.
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Unread postby mr.hackcrag » 11 Oct 2006, 19:48

I think that the barbarian town would fit very nicely with an outlaw town. At the lower levels, there would be creatures like rogues, nomads, and bandits. And at the higher level, there would be large, very powerful, might oriented creatures like Ogres, Cyclops, and Behemoth. No orcs and goblins.

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Unread postby Mytical » 11 Oct 2006, 19:49

I like the idea actually, a 'neutral' town that can have a wide variety. Could be exiled old races (naga, beholders, werewolves, ect) or something totally different, leaves a wide open field of choices. Could have the roc/thunderbird (with some extra oomph) as the tier 7, or something else also. Maybe even two seperate paths that a person could choose to do (ie 1 type of creatures or another type) but that would be harder :).
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Unread postby Shuyssar » 11 Oct 2006, 19:51

DaemianLucifer wrote:Hey,every town proposal is just as serious.You had your dragon town,now lets hear oppinions on a rouge town.If you dont like it,you should play a different game.
The town is ok. I don't like the Dishonest Dragon dragon idea! I think it's a bad joke.

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Unread postby Elvin » 11 Oct 2006, 20:28

I would certainly like to see something new with more diverse creatures and less units of the unifying race in but even a nomad city of humans would be good.For those who have played Age of Wonders:Shadow Magic the nomads were pretty interesting because even though most units were humans it played quite different from the rest and was fun to use.I simply mention this as an example,not something I'd like to see as believe that a more interesting theme can be found.A rogue town would be fun but I'd be opposed to having a stealth skill like the H4 one and I believe that the dungeon theme is more about stealth even though it is not reflected in gameplay.
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Unread postby ThunderTitan » 11 Oct 2006, 20:58

Shuyssar wrote:I think it's a bad joke.
OMGods, he actualy realized it's a joke. Incredible.

Some ideeas:
Halfling Rogue
Gnome Nomad
Centaur Marauder
Harpy Bandit
Troglodyte Thief
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Unread postby vhilhu » 11 Oct 2006, 21:05

behemoth healer. after attacking someone, he heals and resurrects everybody on the battlefield so the battle never ends.

peasant dragon. gives 1 gold every day and for every dragon it gives a seperate message "you just got 1 gold from a peasant dragon." every day. so 100 peasant dragons would give 700 messages a week.

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Unread postby mr.hackcrag » 11 Oct 2006, 21:12

Shuyssar wrote:The town is ok. I don't like the Dishonest Dragon dragon idea! I think it's a bad joke.
I really don't want to hurt anybodies feelings, so I'm sorry if I did. I probably should have kept my big mouth shut. :S No hard feelings, huh?
peasant dragon. gives 1 gold every day and for every dragon it gives a seperate message "you just got 1 gold from a peasant dragon." every day. so 100 peasant dragons would give 700 messages a week.
And to add on to that ability, a peasant dragon gives an additional gold for each type of dragon in your army. So since there are going to be about 12 or 13 dragons by the time all expansion are released, the peasant dragon can be a real money-maker. And that would make thousands of messages per week to tell you how rich you are.

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Unread postby Kristo » 11 Oct 2006, 22:16

Thread purged.

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Unread postby Akul » 12 Oct 2006, 08:44

Can't really think of anything for it (tough that town was in H4)
I am back and ready to... ready to... post things.


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