Search found 14 matches

by russianspy5727
27 Jul 2006, 14:49
Forum: Screenshots
Topic: Crowded
Replies: 24
Views: 10511

Crowded

changing their size might blow off the balance because each faction has 3 large creatures
by russianspy5727
25 Jul 2006, 17:43
Forum: Heroes V-VI
Topic: raise dead
Replies: 50
Views: 16612

[quote="thecheese"]In my opinion, the undead don't need permanent resurrection in any form because they already have necromancy, which gets considerably buffed in H5 with Eternal Servitude.[/quote]

I agree cheese
by russianspy5727
25 Jul 2006, 15:41
Forum: Heroes V-VI
Topic: raise dead
Replies: 50
Views: 16612

yeah nevermind, I added up the statistics and 2 black dragons are stronger than 3 spectral dragons, but raise dead makes up for that
by russianspy5727
24 Jul 2006, 19:45
Forum: Heroes V-VI
Topic: We all played HOMM V for some time and it's time to choose..
Replies: 199
Views: 55393

necropolis is definitly the best for these reasons

cheap
vampires
raise dead
3 dragons per week
raise dead
Vladimir
shrine of the netherworld
necromancy
raise dead
by russianspy5727
24 Jul 2006, 00:03
Forum: Heroes V-VI
Topic: Klaus too powerfull?
Replies: 54
Views: 16678

while we're on the topic of insanely over-powered heroes, vladamir should be handicapped as well. He's the necro who can resurrect over a thousand hit points at level 20 with the level 2 spell, raise dead.
by russianspy5727
21 Jul 2006, 23:02
Forum: Heroes V-VI
Topic: raise dead
Replies: 50
Views: 16612

[quote]The way things are now any big change to the way Raise Dead works is likely going to force you to rebalance the Necropolis faction significantly.[/quote] Alamar, if you are trying to indicate that the Necropolis faction could not hold off on its own without raise dead, I would have to disagre...
by russianspy5727
20 Jul 2006, 23:32
Forum: Heroes V-VI
Topic: raise dead
Replies: 50
Views: 16612

no, making raise dead level 3 is still not enough. Once Vladimir gets enough knowledge, you will always get with minimal or even no casualties even with a crappy army. Its just like having ressurct, except right in the beginning of the game (raise dead and resurrect have the same raising power). I w...
by russianspy5727
20 Jul 2006, 19:06
Forum: News
Topic: Patch 1.2 Now Available
Replies: 55
Views: 16102

Patch 1.2 Now Available

found it thanks
by russianspy5727
20 Jul 2006, 16:23
Forum: News
Topic: Patch 1.2 Now Available
Replies: 55
Views: 16102

Patch 1.2 Now Available

anyone know where the auto-updater is from 1.1?
by russianspy5727
17 Jul 2006, 23:16
Forum: Articles
Topic: Necropolis Strategy
Replies: 53
Views: 24368

Necropolis Strategy

yeah I agree with this guy that raise dead is overpowered. With Vladimir at level 24 I could raise 1200 hit points, way less than a haven hero could do with level 5 ressurect
by russianspy5727
01 Feb 2006, 21:28
Forum: Equilibris
Topic: Ideas for next mods
Replies: 395
Views: 153833

no, ring of permancy is good where it is in my opinion, if your playing against someone other than death or order its useless.
by russianspy5727
28 Jan 2006, 00:49
Forum: Equilibris
Topic: Ideas for next mods
Replies: 395
Views: 153833

hey I was talking about the robe of guardians being to powerful for a major artifact, not the crappy mage's robe that give -1 spell points for each spell
by russianspy5727
24 Jan 2006, 22:33
Forum: Equilibris
Topic: Ideas for next mods
Replies: 395
Views: 153833

whats LoS? and I also wanted to see your opinion on Robe of the Guardian moved up to a relic, because that is an insane artifiact to come across (gives heroe immunity from first 3 hits)
by russianspy5727
24 Jan 2006, 01:01
Forum: Equilibris
Topic: Ideas for next mods
Replies: 395
Views: 153833

ordor spells domination

two ordor spells I think should be modified

berserk: should be line of sight so an opponent hereo won't commit sucide against his own guys even in tight formation

hypnotise: just too powerful, should only last for one round or atleast two

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