Search found 309 matches
- 03 Mar 2014, 19:17
- Forum: Heroes V-VI
- Topic: Anything New on the HOMM Series?
- Replies: 5
- Views: 5938
- 16 Nov 2013, 09:23
- Forum: Heroes V-VI
- Topic: Feel Unimaginably Sad: Heroes VI versus Starcraft 2
- Replies: 23
- Views: 22700
No good word for the massive amount of bugs and the fact the game was unplayable after release. Even the beta was more playable. But the lack of town screens is a choice not laziness. Town screens add little to gameplay and take quite a lot of time and energy to make. They didn't HAVE to add town s...
- 02 Sep 2013, 20:43
- Forum: Heroes V-VI
- Topic: Is development for HoMM 6 finished?
- Replies: 22
- Views: 21059
- 01 Sep 2013, 23:01
- Forum: Heroes V-VI
- Topic: Is development for HoMM 6 finished?
- Replies: 22
- Views: 21059
- 18 Jun 2013, 10:04
- Forum: Campfire
- Topic: HoMM.com issues
- Replies: 4
- Views: 5481
- 18 Jun 2013, 02:14
- Forum: Campfire
- Topic: HoMM.com issues
- Replies: 4
- Views: 5481
HoMM.com issues
Anyone know what's going on with the www.heroesofmightandmagic.com site? I've been unable to access it for the past couple of days.
- 04 Jan 2013, 10:45
- Forum: Heroes V-VI
- Topic: Shades of Darkness
- Replies: 98
- Views: 116510
- 22 Dec 2012, 02:01
- Forum: Heroes V-VI
- Topic: old heroes feel, when is it coming back?
- Replies: 15
- Views: 14226
Never say never. You can see by HVI and its DLCs, that Ubisoft learnt some lessons, the questions is, is it enough to improve next games or they still will screw them up too? As we can see by H6's easy and friendly map editor, powerful Random Map Generator, modding support, simultanously turns, det...
- 20 Dec 2012, 10:02
- Forum: Heroes V-VI
- Topic: old heroes feel, when is it coming back?
- Replies: 15
- Views: 14226
- 30 Aug 2012, 08:51
- Forum: Heroes V-VI
- Topic: A goodbye to HOMM! Heroes VI has ended my love for this game
- Replies: 121
- Views: 99541
As for saying H3 added nothing, what about spell schools and the 'paper doll'? Also the grail building although this is a mixed blessing, some people prefer the grail, some liked the old ultimate artifacts. Also, on that basis, isn't H2 just a slightly updated version of the original (the only reall...
- 11 Jul 2012, 20:15
- Forum: Heroes V-VI
- Topic: MMH6 Town Screens
- Replies: 34
- Views: 26091
- 02 Jul 2012, 08:53
- Forum: Heroes V-VI
- Topic: MMH6 Town Screens
- Replies: 34
- Views: 26091
- 17 Jun 2012, 09:42
- Forum: Heroes V-VI
- Topic: Expansion "Pirates of the Savage Sea" announced!
- Replies: 15
- Views: 11581
- 21 May 2012, 20:54
- Forum: Heroes V-VI
- Topic: Blackhole is probably going bankrupt
- Replies: 38
- Views: 24382
And that has what to do with the graphics? (hint: that's the art direction) . Naki said H6 had better graphics than H5, I was disagreeing with him. Okay so it might have been art direction rather than art quality , but that's neither here nor there really. Still, NWC knew what they were on about, t...
- 19 May 2012, 11:29
- Forum: Heroes V-VI
- Topic: Blackhole is probably going bankrupt
- Replies: 38
- Views: 24382
- 19 May 2012, 06:51
- Forum: Heroes V-VI
- Topic: Blackhole is probably going bankrupt
- Replies: 38
- Views: 24382
- 13 Jan 2012, 11:19
- Forum: Heroes V-VI
- Topic: Heroic: war machines
- Replies: 17
- Views: 9758
Among other things, yes. Do you have reservations about it apart from potential balance issues? Yes, because while both of them would be able to target creatures as well, they'd do so in completely different ways, the ballista would hit one stack and one stack alone, while the catapult would hit a ...
- 13 Jan 2012, 02:01
- Forum: Heroes V-VI
- Topic: Heroic: war machines
- Replies: 17
- Views: 9758
Cliffs, if you don't have the right amount of cliffs, one side or the other is going to get an upper hand (provided it's not a mirror match). This is especially prevalent with the Zerg in a non-mirror match since they don't have a cliff-jumper/climber unit, while both Terran and Protoss have 2 each.
- 12 Jan 2012, 22:16
- Forum: Heroes V-VI
- Topic: Heroic: war machines
- Replies: 17
- Views: 9758
But even Starcraft, which is properly balanced only on particular maps, keeps the fixed defences quite regular in function, for a game where each faction has to perform more-or-less equally across a variety of terrains (exempting perhaps the faction specifically made for that terrain), then there ha...
- 12 Jan 2012, 19:38
- Forum: Heroes V-VI
- Topic: Heroic: war machines
- Replies: 17
- Views: 9758
In the Heroic design, however, different factions utilise different kinds of siege defences. The Nature town, for example, has walls made from living trees that can regrow during combat. In this instance, a fire-spewing Siphon is a much more effective siege weapon than a Catapult. The Undead town d...