Yes, I did use MMExtensions do to stuff like that (dump various game structures that are not exposed in files like HouseMovies).
I must say your code and contributions to MM world are very nice! Thank you for that!
Search found 12 matches
- 20 Mar 2021, 13:29
- Forum: Might and Magic
- Topic: party.bin in Might And Magic 6 saves
- Replies: 8
- Views: 3398
- 07 Mar 2021, 00:34
- Forum: Might and Magic
- Topic: party.bin in Might And Magic 6 saves
- Replies: 8
- Views: 3398
Re: party.bin in Might And Magic 6 saves
Thank you both, that is a wealth of information, and it is what I was looking for!
- 06 Mar 2021, 20:51
- Forum: Might and Magic
- Topic: party.bin in Might And Magic 6 saves
- Replies: 8
- Views: 3398
Re: party.bin in Might And Magic 6 saves
That being said I did find MM6CHE.exe which does allow me to edit the save game. No source though. However I guess I can use it to edit the file incrementally and use that to reverse engineer what fields are what based on what is changing. Still the definition of the party/players in the savegame fo...
- 06 Mar 2021, 20:46
- Forum: Might and Magic
- Topic: party.bin in Might And Magic 6 saves
- Replies: 8
- Views: 3398
Re: party.bin in Might And Magic 6 saves
Thank you but that link does not work (as it links to generic (the user's) dropbox - for me it opens my own dropbox). However MM7EDit I think is MM7View which I already have and it does not load MM6 save games. I could be wrong though. If you would like to share your file with me I think you need to...
- 06 Mar 2021, 19:01
- Forum: Might and Magic
- Topic: party.bin in Might And Magic 6 saves
- Replies: 8
- Views: 3398
party.bin in Might And Magic 6 saves
Hey folks, I know what "party.bin" is composed of in the Might and Magic 7 save games. However for saves from MM6 that file is different. I looked around and I cannot find any references of what is in that file. I managed to reverse engineer some fields (based on MM7 structure and what I e...
- 15 Nov 2020, 14:42
- Forum: Might and Magic
- Topic: Might and Magic Beyond
- Replies: 11
- Views: 7511
Re: Might and Magic Beyond
Yes, no, maybe? :) I have not tried, I will look into it. However it does work with the normal Greyface patches (I verified that), because my change is mainly an engine replacement + some art replacement. It does not work with Greyface extender though, as that depends on the existence of the origina...
- 14 Nov 2020, 17:08
- Forum: Might and Magic
- Topic: Might and Magic Beyond
- Replies: 11
- Views: 7511
Re: Might and Magic Beyond
Hey folks, I am almost done with this first pre-alpha version and I am getting close to release it to people that are interested in trying it. There have been many updates, but here is for example reflective waters:
- 16 Jul 2020, 23:14
- Forum: Might and Magic
- Topic: Might and Magic Beyond
- Replies: 11
- Views: 7511
Re: Might and Magic Beyond
Yeah, I totally understand that this is a taste issue. The configurations are editable, so you can disable that particular effect... And would look so much better without this effect!
- 16 Jul 2020, 02:02
- Forum: Might and Magic
- Topic: Might and Magic Beyond
- Replies: 11
- Views: 7511
Re: Might and Magic Beyond
Worked on a lot of gameplay features: houses have proper movies and dialogs now, shops work, guilds (and guild membership) works, opening chests, getting quests, leveling up at trainer and others. Some graphical improvements - working on new look for water: https://i.imgur.com/RtnOyVB.gif Video has ...
- 04 Jul 2020, 17:57
- Forum: Might and Magic
- Topic: Might and Magic Beyond
- Replies: 11
- Views: 7511
Might and Magic Beyond
Hey folks, I wanted to present a project of mine that occupies my time recently. It is a re-writing from scratch (no decompilation) of an engine to play Might and Magic 6, 7 and 8. The engine requires original game data, so you must legally own the game. It is just an executable (plus some data file...
- 18 Jun 2020, 12:28
- Forum: Might and Magic
- Topic: MM6 ddm data format
- Replies: 2
- Views: 2283
Re: MM6 ddm data format
Thank you Sir, that is perfect, it worked. Your code is clear, easy to read and very helpful. Thank you for that!
- 18 Jun 2020, 00:51
- Forum: Might and Magic
- Topic: MM6 ddm data format
- Replies: 2
- Views: 2283
MM6 ddm data format
Hi folks, I am looking for information related the format of ddm (and dlv) file formats for MM6 specifically. The format does not match that of MM7. I am interested even more on the actor part of the ddm, as there is where the spawns of say "Peasants" are specified for a given map. The act...