Search found 17 matches
- 09 Oct 2020, 05:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
I don't like to dismiss characters, as I grow fond of them easily hohohoho. :lol: But knowing that I can get them back is good. Makes it easier to test others, see what's what without having to restart the game too often. :) Here's the reason why this change I view as a good addition — it really sa...
- 26 Sep 2020, 03:22
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
I don't fully understand what these changes were made for and how they result in the bugs If I'm not mistaken, they were made for cross-game promotions adding up to three (four?) re-promotions in a different world in addition to already existing 2-4 lines NPC already had. Without that change new Pr...
- 09 Sep 2020, 06:49
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
That's Minotaur Lich with Face=69 (icon files starts with "LMin"). Shown properly in my installation (with 'rodril-fixes' on top). Check your Data/icons.lod, Data/patch.icons.lod, 'Data/Tables/Character portraits.txt'. How would i do that? I don't understand anything code-related, might n...
- 09 Sep 2020, 00:21
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
If this — https://www.dropbox.com/s/fj0mkhq8ia3yg ... 8.dod?dl=0 is how it's done, then yes.cthscr wrote:Is pre-hire savegame available?
- 08 Sep 2020, 14:54
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
2). Master of the Sword, who meant to drop Plate armour from L6 item group, generated me a "relic" Axe. 2) Artifacts and Relics are L6 there (see rnditems.txt from EnglishT.lod)... I am aware. It's just wrong item class. If i got a relic Plate armour, it would be fine. But a relic Axe, fr...
- 08 Sep 2020, 09:43
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Also, i wonder, can i use GrayFace's mouselook stuff on Merge and, if i can, at what stage of game installation it should've been applied to?.. I would assume that regular patches are in as well, by default, considering how i can loot a chest multiple times in case of item generation overflow (that ...
- 06 Sep 2020, 10:08
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
That chest gave me an OP Spear, like Triton's or whatever, +70 water res, -70 fire res and water breath, so I guess it's a Relic since those always had something negative to deal with, but are even to more powerful (at least in original MM7). MM8 just removed the categorization of Artifacts/Relics/...
- 05 Sep 2020, 13:47
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Thing is, I don't think it was an Artifact chest in base mm7.qtish wrote:I did couple gameplays - seems its a chest with random artifact, similar to MM8 chests.
- 05 Sep 2020, 02:52
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Starting in mm7 with 5 characters, Silver Belt (mm7 item) shows up as error on every character, both on mm7 and mm8 character dolls. https://media.discordapp.net/attachments/656429203016908803/751633342515904643/unknown.png?width=674&height=659 Lord Markham gave me the Feather for a quest by Nor...
- 09 Aug 2019, 23:59
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
1). Occasionally, my game stops responding to me pressing hotkeys (or a keyboard input in general). Are you using the latest patch version? This change in particular: [-] Quickly pressing R, R, Esc to rest was glitching the game if monsters attacked you in your sleep. I found it in the Merge becaus...
- 09 Aug 2019, 12:37
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I'm pretty sure that because Merge is based on mm8 engine, there's no limit on artifact/relic in place...DaveHer wrote:Sometimes a curtain relic or artifact may never appear during the entire game play because the game selects them randomly and some relic or artifact may never be selected.
- 08 Aug 2019, 18:29
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
No issues with images I see now. Unfortunately, I can't attach a file for NPC bug I mentioned before as I accidentally overwrote the save. Got two new issues (and one old) to post: 1). Occasionally, my game stops responding to me pressing hotkeys (or a keyboard input in general). Things that still w...
- 27 Jul 2019, 20:34
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Okay, I found out what bugged the hirelings — forced MouseLook always on. I searched this topic, found how to disable it, disabled it and now talking to them is fine. Although after the change I reloaded several times, fired extra Teacher and now the first NPC that's already hired has "Join&quo...
- 27 Jul 2019, 09:46
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I assume I can't do anything with the hirelings issue? I thought that there could be a possibility of me not knowing the changed/updated controls because I always played vanilla. Have you tried changing the settings? Opening up the configuration file and setting stuff for quicksaving and quickloadin...
- 27 Jul 2019, 07:03
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
if I begin in Enroth (mm6 start) and die, game freezes and crashes instead of putting me at a starting point. Happened again. Start as MM6 (Enroth) as a solo character, don't talk to anyone in New Sorpigal, get a scroll of Fly from the wall, move to another region (Castle Ironfist). Cast Fly, Baa M...
- 26 Jul 2019, 20:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I've seen this happen with bad installs. What are the patches you are mentioning? It should be - Install gog, copy merge, get merge update. It has GrayFace's patch already included, albeit not the newest version (which you can do as a last step!), but that alone should get it working. As the raekuu...
- 26 Jul 2019, 09:46
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8534
- Views: 9263966
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
So, I decided to finally attempt playing the merge but almost instantly encountered a major issue. If I start in MM6 continent, most of the NPCs in houses ignore my attempts at clicking their dialogue options, for example, Andover's paying gold for a letter or the dude starting the Spider Queen ques...