Search found 19 matches
- 03 Oct 2022, 01:50
- Forum: Heroes I-IV
- Topic: Heroes 4 The Restoration of Axeoth
- Replies: 107
- Views: 319832
Re: Heroes 4 The Restoration of Axeoth
Oh, that's some pretty quick turnaround, very nice! I was originally just going to sit on this bug until I was done with the Underworld campaign, but if you're turning around these bugs this quickly, I may just start over if you can get this one fixed quickly. On the boatman level (mission 2), there...
- 30 Sep 2022, 20:21
- Forum: Heroes I-IV
- Topic: Heroes 4 The Restoration of Axeoth
- Replies: 107
- Views: 319832
Re: Heroes 4 The Restoration of Axeoth
Played through the first Tarnum campaign (Warlords of the Wasteland) and had a pretty good time, but a couple things stood out to me as likely bugs: 1. On mission 5, there's a quest hut near the starting town to swap the All-Seeing Crown for one of the Tiger armor pieces (the helm I think?), but I d...
- 29 Sep 2022, 08:00
- Forum: News
- Topic: Silence of Siren
- Replies: 18
- Views: 9092
Re: Silence of Siren
This looks almost like it's just a skin on top of HoMMIII, I have to say, I am excited.
Just show me a town screen and I'm sold.
Just show me a town screen and I'm sold.
- 26 Sep 2022, 05:36
- Forum: Heroes I-IV
- Topic: Heroes 4 The Restoration of Axeoth
- Replies: 107
- Views: 319832
Re: Heroes 4 The Restoration of Axeoth
Just posting to say the Every Dog Has His Day announcement that was linked to in the OP appears to be a dead link now.
That said, having finally re-caught the HommIV bug for the first time in ages I'm looking forward to trying some of these out, so thank you very much for making them.
That said, having finally re-caught the HommIV bug for the first time in ages I'm looking forward to trying some of these out, so thank you very much for making them.
- 17 May 2022, 18:35
- Forum: News
- Topic: Songs of Conquest - Early Access Starts Tomorrow
- Replies: 16
- Views: 6496
Re: Songs of Contest - Early Access Starts Tomorrow
I got SoC as soon as Early access started, and played it a fair bit the first two days, and then more or less stopped. I keep thinking "Oh, I should go back to it", but then hovering over its play button on Steam, I always seem to find a reason not to. Considering how excited I was for thi...
- 06 Sep 2013, 09:05
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 175641
- 05 Sep 2013, 03:56
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 175641
Oh wow, did I ever pick the right time to get in a Vintage Heroes mood. And here I was just going to go back to Shadow of Death. And while this does look very promising, I do have a few questions before diving in... First let's go with the big one: will this make my existing HoMMII unplayable unmodd...
- 10 Nov 2010, 05:46
- Forum: Heroes V-VI
- Topic: Igromir news
- Replies: 74
- Views: 36989
Well, to be fair, that's not what he's saying. He's saying to build from the ground up, rather than taking a large portion of the building and building around that. In theory, this could be a good direction to take the game, but in practice, I admit it's not looking like it'll be too popular with pe...
- 09 Nov 2010, 23:54
- Forum: Heroes V-VI
- Topic: Preview french PC Games (Xmas2010 issue)
- Replies: 33
- Views: 23702
Ah, well, I agree with you there (and maybe the bone dragon too). I think III actually had the right number of dragons, but it also had 8 factions and 4 of the dragons were outside of town. I couldn't see more than 2 in town with 5 factions, and in that case I really couldn't see it being anything ...
- 09 Nov 2010, 07:44
- Forum: Heroes V-VI
- Topic: Preview french PC Games (Xmas2010 issue)
- Replies: 33
- Views: 23702
Ah, well, I agree with you there (and maybe the bone dragon too). I think III actually had the right number of dragons, but it also had 8 factions and 4 of the dragons were outside of town. I couldn't see more than 2 in town with 5 factions, and in that case I really couldn't see it being anything o...
- 08 Nov 2010, 19:19
- Forum: Heroes V-VI
- Topic: Preview french PC Games (Xmas2010 issue)
- Replies: 33
- Views: 23702
- 06 Nov 2010, 17:41
- Forum: Heroes V-VI
- Topic: Preview french PC Games (Xmas2010 issue)
- Replies: 33
- Views: 23702
- 06 Nov 2010, 17:35
- Forum: Heroes V-VI
- Topic: HVI units (images)
- Replies: 227
- Views: 181858
- 06 Nov 2010, 03:20
- Forum: Heroes V-VI
- Topic: HVI units (images)
- Replies: 227
- Views: 181858
- 31 Oct 2010, 04:23
- Forum: Heroes V-VI
- Topic: HVI units (images)
- Replies: 227
- Views: 181858
I dunno, they're fairly similar. Weak flying units that can take more attacks than necessary to kill (regeneration --> incorporeal) and are a nuiscence to casters (players --> monsters). the regeneration could also be compared to the raising of their numbers. Sure, they're different, and the differe...
- 29 Oct 2010, 23:12
- Forum: Heroes V-VI
- Topic: HVI units (images)
- Replies: 227
- Views: 181858
- 29 Oct 2010, 17:00
- Forum: Heroes V-VI
- Topic: HVI units (images)
- Replies: 227
- Views: 181858
- 27 Oct 2010, 21:26
- Forum: Heroes V-VI
- Topic: The Best And The Worst
- Replies: 153
- Views: 49704
I'd say the size accounts for more than that, honestly. Primarily: room for combatants to maneuver. In V, too often did I feel like the small space made maneuvering more difficult than normal as did the rather large large units). I never really had this problem with sieges, aside from inside the cas...
- 27 Oct 2010, 09:19
- Forum: Heroes V-VI
- Topic: Heroes 6 wish list
- Replies: 39
- Views: 24783
I agree, don't shoe horn in another faction, and 2 factions/expansion would be great as for some wishes... -Neutral dragons (a la Armageddon's Blade) -In town phoenix (can be in expansions if no sorceress/rampart/nature/sylvanish town is around) -paper doll for artifacts (including multiple side/poc...