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Search found 10 matches
- 19 Feb 2009, 09:05
- Forum: Mapmaking Guild
- Topic: [Tote] Commands not specified anywere
- Replies: 5
- Views: 3174
- 19 Feb 2009, 04:31
- Forum: Mapmaking Guild
- Topic: [Tote] Commands not specified anywere
- Replies: 5
- Views: 3174
- 18 Feb 2009, 14:33
- Forum: Mapmaking Guild
- Topic: [Tote] Semi-random army generator for those that need
- Replies: 16
- Views: 6582
- 18 Feb 2009, 13:38
- Forum: Mapmaking Guild
- Topic: [Tote] Semi-random army generator for those that need
- Replies: 16
- Views: 6582
- 18 Feb 2009, 13:02
- Forum: Mapmaking Guild
- Topic: [Tote] Semi-random army generator for those that need
- Replies: 16
- Views: 6582
Sometimes I find out that you need a different sleep time depends on the performence of your PC(just have this feeling, not sure). a short period of sleep may work well on a high-performance PC,but not on a lower one ; for example, if I set the sleep() function less than 10, the hero wont move at al...
- 12 Feb 2009, 10:11
- Forum: Mapmaking Guild
- Topic: HV-Creating fog.
- Replies: 15
- Views: 15065
I will introduce anther way to create a certain effect I learn from others. it is a little complex but useful.first choose an arena object in the arena object list. http://i193.photobucket.com/albums/z27/Edwin-Yang/step_1-1.jpg 2.click the new button in the shared field to creat a new for the object...
- 10 Feb 2009, 02:57
- Forum: Mapmaking Guild
- Topic: HV-Creating fog.
- Replies: 15
- Views: 15065
- 09 Feb 2009, 03:28
- Forum: Mapmaking Guild
- Topic: HV-Creating fog.
- Replies: 15
- Views: 15065
@HellSpawn I can see this map is the duel of the titans. I'v check it and saw they use a lot of effects like this (see the pictures below) http://i193.photobucket.com/albums/z27/Edwin-Yang/smoke.jpg however, I am wondering how they make the effect in a certain region and what is the light from the u...
- 06 Feb 2009, 15:12
- Forum: Mapmaking Guild
- Topic: H5 Campaign Problem
- Replies: 8
- Views: 5612
Oh~this is what I am looking for, thank Frazy. and I have another problem with pass the hero between campaign maps. if the human player is the same color in all the campaign maps(lt's say the human player is always the red player), this is OK, but if not , a error would be reported when the campaing...
- 23 Jan 2009, 11:33
- Forum: Modcrafting Guild
- Topic: how to set custom animation for creatures?
- Replies: 1
- Views: 4063
how to set custom animation for creatures?
hi,everyone.I have some problems on setting custom animation for creature on adventure map and voiding affecting other of my maps at the same tiem . the way I do it is: 1.click on the "new" button on the Shared field of a creature's properties window and creat a new file. 2.when the step 1...