Search found 1038 matches
- 08 Sep 2024, 13:23
- Forum: Might and Magic
- Topic: Might and Magic IX: tolich mode 2.0
- Replies: 12
- Views: 5583
Re: Might and Magic IX: tolich mode 2.0
is it possible to make textures hi-res with ai and add it to the game? sadly but no. texutes are hardcoded and any HD changes make nothing. ingame you will see only small part of new ones. i don't know if it is possible to fix it. example: if original texture is 128*128 and you create new one like ...
- 18 Aug 2024, 07:54
- Forum: Might and Magic
- Topic: Might and Magic IX: tolich mode 2.0
- Replies: 12
- Views: 5583
Re: Might and Magic IX: tolich mode 2.0
what about bugged spells like Regeneration? it's not working correct under 1.3Telp. heals about 1-2hp and do not stack.
- 16 Jun 2024, 08:05
- Forum: Might and Magic
- Topic: [New Mod] Might and Magic VII: Amber island is finally out!
- Replies: 120
- Views: 95141
Re: [New Mod] Might and Magic VII: Amber island is finally out!
Found some tips:
you've got VERY big file in your mod that could be optimezed to 10 times smaller, from 100mb into 10mb!!!
you've got VERY big file in your mod that could be optimezed to 10 times smaller, from 100mb into 10mb!!!
- 08 Jun 2024, 19:51
- Forum: Might and Magic
- Topic: [New Mod] Might and Magic VII: Amber island is finally out!
- Replies: 120
- Views: 95141
Re: [New Mod] Might and Magic VII: Amber island is finally out!
congrats with the release!
- 13 Apr 2024, 11:12
- Forum: Might and Magic
- Topic: MMMerge aka Merge 678 links
- Replies: 26
- Views: 154246
Re: MMMerge aka Merge 678 links
Small addon for Merge MOD: enhanced grounds for MM6 part. https://disk.yandex.ru/d/Cb32BSIippSapA Just put into your Merge->Data folder and thats all. no any file magic or replacing. To uninstall - just delete this file )) Addon will automatically replace original MM6 Ground textures to New HD ones....
- 27 Jan 2024, 14:44
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [beta 30.09.2024/1]
- Replies: 287
- Views: 121491
- 23 Jan 2024, 19:41
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [beta 30.09.2024/1]
- Replies: 287
- Views: 121491
Re: Multiplayer for MMMerge [beta 13.01.2024]
There' s no convenient way to do it. Multiplayer uses standart MM monsters with disabled AI to mimic remote player actions. Each monster have set of frames assigned, which we can change on the fly via script (i.e. Map.Monsters[0].Frames[0-8]). But there's no adequate method of adding new unique set...
- 18 Jan 2024, 18:01
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [beta 30.09.2024/1]
- Replies: 287
- Views: 121491
Re: Multiplayer for MMMerge [beta 13.01.2024]
is there a way to replace standart monster sprites into new ones that won't copy existing monsters and looks unique?
can't find where to edit it.
thanks
can't find where to edit it.
thanks
- 17 Jan 2024, 06:11
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
found bug with undead chars, no faces for new ones. working on them.
- 09 Jan 2024, 17:30
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
- 08 Jan 2024, 15:14
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
Next update will bring The Children of Enroth! New type of NPCs.
- 01 Jan 2024, 19:47
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
Check your email. The screen shots are there. This way you can post them wherever you wish. One of the pics show how a palm tree needs to be moved. There are other trees and palm trees that need to be moved. When I was making my mods, I was very careful where I put the trees. Thank you the self-ext...
- 01 Jan 2024, 18:32
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
- 01 Jan 2024, 17:32
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
Part 2 and 3 had the following broken files: 10 MAESTRO.SPRITES.LOD AND 10 MAESTRO.BITMAPS.LOD. I installed the game with out them. The game came up but the window was small. The same size as the original MM6. Can it be adjusted for full screen? David something strange with archivator cause i've te...
- 30 Dec 2023, 16:57
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
What program do you use to open the RAR files. I have two 7zip and Bandzip neither one worked. When opening part2 bandzip gave me a message saying "Do you want to open part1?" 7zip gave me error messages about broken files. :( David oh. it was simple winRAR. didn't knew that 7zip do not s...
- 30 Dec 2023, 10:50
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
What program do you use to open the RAR files. I have two 7zip and Bandzip neither one worked. When opening part2 bandzip gave me a message saying "Do you want to open part1?" 7zip gave me error messages about broken files. :( David oh. it was simple winRAR. didn't knew that 7zip do not s...
- 29 Dec 2023, 23:12
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
- 29 Dec 2023, 17:52
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
happy new year.
later will translate article into english or just use a google =)
later will translate article into english or just use a google =)
- 29 Dec 2023, 17:51
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 78957
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
v0.2a is here see the 1st post for more info and download https://i.ibb.co/SmD5JP9/title-mini.jpg https://i.ibb.co/Q98LccX/s02.jpg https://i.ibb.co/d78PkhL/s03.jpg https://i.ibb.co/PhKM3bF/s04.jpg https://i.ibb.co/RQ1jt2t/s05.jpg https://i.ibb.co/zQZhzV5/s06.jpg https://i.ibb.co/zxqNhhm/s07.jpg http...
- 27 Dec 2023, 05:58
- Forum: Might and Magic
- Topic: MM7 new modding
- Replies: 77
- Views: 29789
Re: MM7 new modding
wow! looks awesome!