Search found 22 matches
- 19 Jul 2011, 01:57
- Forum: Heroes V-VI
- Topic: What HoMM Needs
- Replies: 41
- Views: 12367
What I think would be cool would be the ability to have subordinate commanders--more than one hero, essentially--in an army. You might have one main army marching along, with two or three smaller armies scouting along, flagging mines and such, but when you need to, you can unify all the armies. Of c...
- 17 Jul 2011, 15:49
- Forum: Heroes V-VI
- Topic: HoMM is disappointing
- Replies: 53
- Views: 19113
Well, I must be in the minority, because for me, the HOMM games have never gotten old for me. I don't play them non-stop, but I always come back to them. I played RoE and player-made maps for years, never even getting the h3 expansions for a long time. For me it's just, a new map = a new situation t...
- 29 Jul 2009, 20:02
- Forum: Heroes I-IV
- Topic: After-Action Reports
- Replies: 43
- Views: 16155
HOMMIII: Long Live the King - A Gryphon's Heart
In A Gryphon's Heart , the first scenario of the Necromantic campaign in Restoration of Erathia, one's quest is to seek the Spirit of Oppression, and to seize the body of the recently dead King Gryphonheart located in Stonecastle. The task must be completed in three months' time, else the body will ...
- 29 Jul 2009, 18:20
- Forum: Articles
- Topic: Long Live the King → Season of Harvest
- Replies: 4
- Views: 8144
Long Live the King → Season of Harvest
Good walkthrough. I just played this one today, and thought it was very tedious and boring.
- 29 Jul 2009, 18:20
- Forum: Articles
- Topic: Long Live the King → Season of Harvest
- Replies: 4
- Views: 8144
Long Live the King → Season of Harvest
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/225
https://www.celestialheavens.com/225
- 29 Jul 2009, 04:39
- Forum: Articles
- Topic: Restoration of Erathia → Steadwick's Fall
- Replies: 8
- Views: 12220
Restoration of Erathia → Steadwick's Fall
I won this one today by sliding into Steadwick while Kendall was out at the windmill. It seems to me that Kendall leaves the castle if you have a hero right at the garrison. I wonder if that's the way you're "supposed" to win; fighting Kendall was way hard.
- 16 Jun 2008, 08:14
- Forum: Heroes I-IV
- Topic: Recommend me some maps (H3, H4)
- Replies: 9
- Views: 4497
Recommend me some maps (H3, H4)
I just ordered HoMM3 & 4 Complete ! I've been playing just RoE for all these years, so I'm excited to see the expansions and then H4. And I'm excited about all the maps I'll have access to! But...there are 355 H3 and 231 H4 maps here and a ton at Map Haven (but can you still download the maps th...
- 15 Jun 2008, 03:37
- Forum: Heroes V-VI
- Topic: Time to get through the campaigns in H5
- Replies: 2
- Views: 2128
Time to get through the campaigns in H5
how long did it take everyone to get throught the campaigns? I don't ask out of a sense of competitiveness but only interest. I haven't played all the Campaigns yet (I know, I'm behind the times), but so far I've got: The Queen: 137 days, 12,484 points The Cultist: 271 days, 35,840 points The Necro....
- 14 Jun 2008, 10:51
- Forum: Heroes V-VI
- Topic: Why hasn't HOMM series won many more fans?
- Replies: 45
- Views: 19600
Did it really do that "poorly?" if you look here on the right then you'll see that HOMMV and TOE are the #6 and #7 top sellers, respectively. That seems good.
- 13 Aug 2007, 20:26
- Forum: Hall of the Heretics
- Topic: The Best HOMM Clones or games influenced by HOMM
- Replies: 12
- Views: 13039
- 13 Aug 2007, 02:06
- Forum: Articles
- Topic: All the Walkthroughs Are Done!
- Replies: 33
- Views: 20372
The Warlock → The Expansion
I found the tear without too much trouble, but it did seem harder than in HOMM3, with the 3d graphics and everything, and not knowing what orientation the camera should be at. Mine was on the road newar the Haven outpost, just beyond the garrison.
- 11 Aug 2007, 20:17
- Forum: Hall of the Heretics
- Topic: The Best HOMM Clones or games influenced by HOMM
- Replies: 12
- Views: 13039
The Best HOMM Clones or games influenced by HOMM
Hi, I don't really know a lot about various HOMM clones, but I'm sure there are many of them out there. So I'm starting this thread to find out about them! So talk about good HOMM clones and their pros and cons. I'll kick it off with one HOMM clone I have played: Lords of Magic! Pros: -Units can gai...
- 11 Aug 2007, 01:53
- Forum: Articles
- Topic: Infiltrate the Dungeon Campaign
- Replies: 34
- Views: 17387
The Warlock → The Clanlord
I went into the Fight at level 10, with Advanced Irresistable Magic Basic Defense Basic Sorcery Basic Summoning Basic Enlightenment Empowered Spells Elemental Vision Intimidate Vitality Magic Insight Master of Earthblood Intelligence Troops: 36 Assasins, 23 Minotaur Guards, 8 Blood Fury, 8 Shadow Ma...
- 10 Aug 2007, 17:53
- Forum: Heroes I-IV
- Topic: Haven Revolution
- Replies: 55
- Views: 26056
- 10 Aug 2007, 17:36
- Forum: Heroes I-IV
- Topic: Griffin Evolution
- Replies: 76
- Views: 36013
- 10 Aug 2007, 17:22
- Forum: Heroes I-IV
- Topic: Sorceress' Town Evolution
- Replies: 54
- Views: 25699
- 09 Aug 2007, 10:17
- Forum: Heroes V-VI
- Topic: Campaign, necro, last mission, heroic, can't do it
- Replies: 12
- Views: 5237
- 09 Aug 2007, 04:51
- Forum: Walkthroughs
- Topic: The Necromancer → The Invasion
- Replies: 54
- Views: 39883
The Necromancer → The Invasion
Ok, I figured this one out. The key is to just avoid the orange armies and snipe the towns behind their backs. Their movement is pretty predictable, and a two-pronged strategy works best: get them to chase a hero while the other runs into town. Make good use of the Sanctuary. Recruit lots of low-lev...
- 07 Aug 2007, 22:57
- Forum: Mapmaking Guild
- Topic: Installing H5 Maps
- Replies: 3
- Views: 2605
- 07 Aug 2007, 20:16
- Forum: Mapmaking Guild
- Topic: Installing H5 Maps
- Replies: 3
- Views: 2605