Search found 10 matches

by Dudu
16 Feb 2007, 13:40
Forum: Heroes V-VI
Topic: Slugfest for H5?
Replies: 1
Views: 906

Slugfest for H5?

Does anyone remember the map "Slugfest" in H2. A small map with six players, everyone starts with a large army and a almost full build town(exept for upraged creatures) I remember this map as pretty fun to play when you just wanted some fast action. Does a similar map exist for H5 or has a...
by Dudu
26 Nov 2006, 18:13
Forum: Heroes V-VI
Topic: Barbarian Hero/Units/Town setup suggestions
Replies: 65
Views: 14809

some suggestions on a barb town: Tier1: Goblin/GoblinRaider: Cowardly (-1 to morale every time friendly stack dies +1 every time enemy stack dies.) Wallclimber (can climb walls and ignore moats. Tier2: Orc/Orc warrior: shooter,no melee penalty,enraged, heroic strike(chance to strike with 50% defence...
by Dudu
21 Nov 2006, 10:31
Forum: Heroes V-VI
Topic: Any good HOF maps?
Replies: 8
Views: 2497

After completig the campaign I played "The Union". It was a very good map indeed. You start with one necro town and one haven town vs three academy towns. You also play with two new heroes, the knight with same special as Isabel and a vampire necro with Naadirs special.
by Dudu
20 Nov 2006, 23:48
Forum: Heroes V-VI
Topic: Thane/Warlord Attack Damage
Replies: 8
Views: 2597

I have also noticed that the kill rate always is higher than the game says its gonna be when you lay the pointer over a unit. A bug perhaps.

Btw have you noticed that temples are double as effective on the last day of the week?
by Dudu
20 Nov 2006, 13:52
Forum: Heroes V-VI
Topic: Brawlers/Berserkers
Replies: 18
Views: 4113

If you had all the money in the world then of course its better to make them marksmen. But often you dont. The thing with militia is to use them as a offensive unit. They are ment to take enemy reatiations and if they die you wont cry because they get the most cheapest hp in the game.
by Dudu
20 Nov 2006, 12:15
Forum: Heroes V-VI
Topic: Brawlers/Berserkers
Replies: 18
Views: 4113

[quote][/quote] Peasants can be useful in early game because of their money special. But later militia has often proved to me as a winner. Knights often gets Vitality and(or) battle frenzy. These skills are custom made for miltia who can take more than twice the punishment compare to peasants (and s...
by Dudu
20 Nov 2006, 11:09
Forum: Heroes V-VI
Topic: Brawlers/Berserkers
Replies: 18
Views: 4113

The problem to have sprites as a meatshield is pretty obius. There base weekly growt on hp is 60! Thats about half as good as the second worst unit has. 8| Militia on the other hand is a perfect unit as cannonfodder but thats not the same thing as saying that militia is a better unit than sprites. A...
by Dudu
19 Nov 2006, 23:36
Forum: Heroes V-VI
Topic: Brawlers/Berserkers
Replies: 18
Views: 4113

Brawlers/Berserkers

Has anyone find any use of the dwarven tier 4 unit. They have lesser stats than the bears and the AI tends to aim at them. And compare to the other tier 4 units they are a joke. I dont know if its a good idea to buff them for balance reasons but I think that the most enjoyable factions to play is th...
by Dudu
19 Nov 2006, 00:03
Forum: Heroes V-VI
Topic: Problems with map editor
Replies: 3
Views: 1392

Well the screen size of the game only come up to about 2/3 so 1/3 of my monitor still shows up Windows. I dont really know if this has to do with the map editor but the game has worked up well before I went in to the map editor.
by Dudu
18 Nov 2006, 21:32
Forum: Heroes V-VI
Topic: Problems with map editor
Replies: 3
Views: 1392

Problems with map editor

I bought HOF this thursday and I have never had any bigger problems with this game. Until today when I started the map editor just to see how it looked like. When im trying to start the game again it doesnt come up in full size. I have tried to restart my computer and reinstal the game etc but I can...

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